Files
2024-11-20 15:21:28 +01:00

39 lines
723 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.RenderSettings)]
[Tooltip("Sets the Ambient Light Color for the scene.")]
public class SetAmbientLight : FsmStateAction
{
[RequiredField]
public FsmColor ambientColor;
public bool everyFrame;
public override void Reset()
{
ambientColor = Color.gray;
everyFrame = false;
}
public override void OnEnter()
{
DoSetAmbientColor();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoSetAmbientColor();
}
void DoSetAmbientColor()
{
RenderSettings.ambientLight = ambientColor.Value;
}
}
}