39 lines
723 B
C#
39 lines
723 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.RenderSettings)]
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[Tooltip("Sets the Ambient Light Color for the scene.")]
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public class SetAmbientLight : FsmStateAction
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{
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[RequiredField]
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public FsmColor ambientColor;
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public bool everyFrame;
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public override void Reset()
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{
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ambientColor = Color.gray;
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everyFrame = false;
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}
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public override void OnEnter()
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{
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DoSetAmbientColor();
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if (!everyFrame)
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Finish();
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}
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public override void OnUpdate()
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{
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DoSetAmbientColor();
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}
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void DoSetAmbientColor()
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{
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RenderSettings.ambientLight = ambientColor.Value;
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}
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}
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} |