Files
2024-11-20 15:21:28 +01:00

44 lines
971 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GUILayout)]
[Tooltip("GUILayout Box.")]
public class GUILayoutBox : GUILayoutAction
{
[Tooltip("Image to display in the Box.")]
public FsmTexture image;
[Tooltip("Text to display in the Box.")]
public FsmString text;
[Tooltip("Optional Tooltip string.")]
public FsmString tooltip;
[Tooltip("Optional GUIStyle in the active GUISkin.")]
public FsmString style;
public override void Reset()
{
base.Reset();
text = "";
image = null;
tooltip = "";
style = "";
}
public override void OnGUI()
{
if (string.IsNullOrEmpty(style.Value))
{
GUILayout.Box(new GUIContent(text.Value, image.Value, tooltip.Value), LayoutOptions);
}
else
{
GUILayout.Box(new GUIContent(text.Value, image.Value, tooltip.Value), style.Value, LayoutOptions);
}
}
}
}