Files
beyond/Assets/ThirdParty/PlayMaker/Actions/GUILayout/GUILayoutBeginCentered.cs
2024-11-20 15:21:28 +01:00

25 lines
794 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
using System.Collections.Generic;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GUILayout)]
[Tooltip("Begin a centered GUILayout block. The block is centered inside a parent GUILayout Area. So to place the block in the center of the screen, first use a GULayout Area the size of the whole screen (the default setting). NOTE: Block must end with a corresponding GUILayoutEndCentered.")]
public class GUILayoutBeginCentered : FsmStateAction
{
public override void Reset()
{
}
public override void OnGUI()
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical();
}
}
}