19 lines
463 B
C#
19 lines
463 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace LuxURPEssentials
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{
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[RequireComponent (typeof (Terrain))]
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public class GetTerrainHeightNormalMap : MonoBehaviour
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{
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public TerrainData targetTerrainData;
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public string savePathTerrainHeightNormalMap;
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public void GetTerData() {
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Terrain targetTerrain = (Terrain)GetComponent(typeof(Terrain));
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targetTerrainData = targetTerrain.terrainData;
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}
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}
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} |