Files
beyond/Assets/ThirdParty/Lux URP Essentials/Scripts/Terrain Blend/GetTerrainHeightNormalMap.cs
2024-11-20 15:21:28 +01:00

19 lines
463 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LuxURPEssentials
{
[RequireComponent (typeof (Terrain))]
public class GetTerrainHeightNormalMap : MonoBehaviour
{
public TerrainData targetTerrainData;
public string savePathTerrainHeightNormalMap;
public void GetTerData() {
Terrain targetTerrain = (Terrain)GetComponent(typeof(Terrain));
targetTerrainData = targetTerrain.terrainData;
}
}
}