1858 lines
57 KiB
Plaintext
1858 lines
57 KiB
Plaintext
fileFormatVersion: 2
|
|
guid: da29dc06830beb446bcfafbf72a11bc7
|
|
ModelImporter:
|
|
serializedVersion: 23
|
|
fileIDToRecycleName:
|
|
100000: AimReference
|
|
100002: Armature
|
|
100004: AssaultRifle
|
|
100006: AudioSource
|
|
100008: Bone.001
|
|
100010: Bone.002
|
|
100012: Bone.003
|
|
100014: Bone.004
|
|
100016: Bone.005
|
|
100018: Bone.006
|
|
100020: Bone.006_end
|
|
100022: Bone.007
|
|
100024: Bone.008
|
|
100026: Bone.010
|
|
100028: Bone.011
|
|
100030: Bone.012
|
|
100032: Bone.013
|
|
100034: Bone.013_end
|
|
100036: Bone.014
|
|
100038: Bone.015
|
|
100040: bowHandler
|
|
100042: BowHolder
|
|
100044: Camera
|
|
100046: cameraMask
|
|
100048: cameraSprite
|
|
100050: Capsule_rif
|
|
100052: collisionAudio
|
|
100054: defaultHandler
|
|
100056: defaultHandler 1
|
|
100058: defaultHandler 2
|
|
100060: Fire_1
|
|
100062: Fire_2
|
|
100064: Fire_3
|
|
100066: Fire_4
|
|
100068: Fire_5
|
|
100070: HandgunHolder
|
|
100072: hitBox
|
|
100074: hitbox
|
|
100076: hitBox 1
|
|
100078: hitBox 2
|
|
100080: hitBox 3
|
|
100082: leftFoot_trigger
|
|
100084: leftHandIK
|
|
100086: LeftHandlers
|
|
100088: meleeHandler
|
|
100090: meleeHandler 1
|
|
100092: Mesh_LOD
|
|
100094: muzzle
|
|
100096: New Sprite
|
|
100098: Particles
|
|
100100: Point light
|
|
100102: ragdollAudioSource
|
|
100104: renderer
|
|
100106: rifle_renderer
|
|
100108: RifleHolder
|
|
100110: rightFoot_trigger
|
|
100112: RightHandlers
|
|
100114: Root
|
|
100116: ScopeTarget
|
|
100118: shieldHandler
|
|
100120: shieldHandler 1
|
|
100122: //RootNode
|
|
100124: ShotgunHolder
|
|
100126: Smoke_1
|
|
100128: Spring
|
|
100130: Spring_end
|
|
100132: Throw_End
|
|
100134: Throw_Start
|
|
100136: vAssaultRifle
|
|
100138: vAssaultRifle_3.001 (1)
|
|
100140: VBOT_:Head
|
|
100142: VBOT_:HeadTop_End
|
|
100144: VBOT_:HeadTop_End_end
|
|
100146: VBOT_:Hips
|
|
100148: VBOT_:LeftArm
|
|
100150: VBOT_:LeftFoot
|
|
100152: VBOT_:LeftForeArm
|
|
100154: VBOT_:LeftHand
|
|
100156: VBOT_:LeftHandIndex1
|
|
100158: VBOT_:LeftHandIndex2
|
|
100160: VBOT_:LeftHandIndex3
|
|
100162: VBOT_:LeftHandIndex4
|
|
100164: VBOT_:LeftHandIndex4_end
|
|
100166: VBOT_:LeftHandMiddle1
|
|
100168: VBOT_:LeftHandMiddle2
|
|
100170: VBOT_:LeftHandMiddle3
|
|
100172: VBOT_:LeftHandMiddle4
|
|
100174: VBOT_:LeftHandMiddle4_end
|
|
100176: VBOT_:LeftHandPinky1
|
|
100178: VBOT_:LeftHandPinky2
|
|
100180: VBOT_:LeftHandPinky3
|
|
100182: VBOT_:LeftHandPinky4
|
|
100184: VBOT_:LeftHandPinky4_end
|
|
100186: VBOT_:LeftHandRing1
|
|
100188: VBOT_:LeftHandRing2
|
|
100190: VBOT_:LeftHandRing3
|
|
100192: VBOT_:LeftHandRing4
|
|
100194: VBOT_:LeftHandRing4_end
|
|
100196: VBOT_:LeftHandThumb1
|
|
100198: VBOT_:LeftHandThumb2
|
|
100200: VBOT_:LeftHandThumb3
|
|
100202: VBOT_:LeftHandThumb4
|
|
100204: VBOT_:LeftHandThumb4_end
|
|
100206: VBOT_:LeftLeg
|
|
100208: VBOT_:LeftShoulder
|
|
100210: VBOT_:LeftToe_End
|
|
100212: VBOT_:LeftToe_End_end
|
|
100214: VBOT_:LeftToeBase
|
|
100216: VBOT_:LeftUpLeg
|
|
100218: VBOT_:Neck
|
|
100220: VBOT_:RightArm
|
|
100222: VBOT_:RightFoot
|
|
100224: VBOT_:RightForeArm
|
|
100226: VBOT_:RightHand
|
|
100228: VBOT_:RightHandIndex1
|
|
100230: VBOT_:RightHandIndex2
|
|
100232: VBOT_:RightHandIndex3
|
|
100234: VBOT_:RightHandIndex4
|
|
100236: VBOT_:RightHandIndex4_end
|
|
100238: VBOT_:RightHandMiddle1
|
|
100240: VBOT_:RightHandMiddle2
|
|
100242: VBOT_:RightHandMiddle3
|
|
100244: VBOT_:RightHandMiddle4
|
|
100246: VBOT_:RightHandMiddle4_end
|
|
100248: VBOT_:RightHandPinky1
|
|
100250: VBOT_:RightHandPinky2
|
|
100252: VBOT_:RightHandPinky3
|
|
100254: VBOT_:RightHandPinky4
|
|
100256: VBOT_:RightHandPinky4_end
|
|
100258: VBOT_:RightHandRing1
|
|
100260: VBOT_:RightHandRing2
|
|
100262: VBOT_:RightHandRing3
|
|
100264: VBOT_:RightHandRing4
|
|
100266: VBOT_:RightHandRing4_end
|
|
100268: VBOT_:RightHandThumb1
|
|
100270: VBOT_:RightHandThumb2
|
|
100272: VBOT_:RightHandThumb3
|
|
100274: VBOT_:RightHandThumb4
|
|
100276: VBOT_:RightHandThumb4_end
|
|
100278: VBOT_:RightLeg
|
|
100280: VBOT_:RightShoulder
|
|
100282: VBOT_:RightToe_End
|
|
100284: VBOT_:RightToe_End_end
|
|
100286: VBOT_:RightToeBase
|
|
100288: VBOT_:RightUpLeg
|
|
100290: VBOT_:Spine
|
|
100292: VBOT_:Spine1
|
|
100294: VBOT_:Spine2
|
|
100296: VBOT_:VBOT_LOD0
|
|
100298: VBOT_:VBOT_LOD1
|
|
100300: VBOT_:VBOT_LOD2
|
|
100302: VBOT_:VBOT_LOD3
|
|
100304: vBow
|
|
100306: vBow 1
|
|
100308: vBow_Rig
|
|
100310: vHandgun
|
|
100312: vShotgun
|
|
100314: vShotgun-detach
|
|
100316: WeaponHolders
|
|
100318: Capsule_pist
|
|
100320: Laser
|
|
100322: laserSight
|
|
100324: vHandgun 1
|
|
100326: aimAngleReference
|
|
100328: HeadTrackSensor
|
|
100330: pump
|
|
100332: Trail
|
|
100334: vShotgun 1
|
|
100336: RPG_missel
|
|
100338: vRPG
|
|
100340: AimReference 1
|
|
100342: AimReference 2
|
|
100344: AimReference 3
|
|
100346: AudioSource 1
|
|
100348: AudioSource 2
|
|
100350: AudioSource 3
|
|
100352: Capsule_rif 1
|
|
100354: Fire_1 1
|
|
100356: Fire_1 2
|
|
100358: Fire_1 3
|
|
100360: Fire_2 1
|
|
100362: Fire_2 2
|
|
100364: Fire_3 1
|
|
100366: Fire_4 1
|
|
100368: Fire_5 1
|
|
100370: hitbox 1
|
|
100372: hitbox 2
|
|
100374: leftHandIK 1
|
|
100376: leftHandIK 2
|
|
100378: leftHandIK 3
|
|
100380: muzzle 1
|
|
100382: muzzle 2
|
|
100384: muzzle 3
|
|
100386: Particles 1
|
|
100388: Particles 2
|
|
100390: Particles 3
|
|
100392: Point light 1
|
|
100394: Point light 2
|
|
100396: Point light 3
|
|
100398: renderer 1
|
|
100400: renderer 2
|
|
100402: renderer 3
|
|
100404: ScopeTarget 1
|
|
100406: ScopeTarget 2
|
|
100408: ScopeTarget 3
|
|
100410: Smoke_1 1
|
|
100412: Smoke_1 2
|
|
100414: Smoke_1 3
|
|
100416: Trail 1
|
|
100418: vSniper
|
|
100420: AimReference 4
|
|
100422: AudioSource 4
|
|
100424: Capsule_pist 1
|
|
100426: Fire_1 4
|
|
100428: Fire_2 3
|
|
100430: hitbox 3
|
|
100432: Laser 1
|
|
100434: laserSight 1
|
|
100436: leftHandIK 4
|
|
100438: muzzle 4
|
|
100440: Particles 4
|
|
100442: Point light 4
|
|
100444: renderer 4
|
|
100446: ScopeTarget 4
|
|
100448: Smoke_1 4
|
|
100450: vHandgun(Clone)
|
|
100452: Camera 1
|
|
100454: Capsule_rif 2
|
|
100456: Fire_3 2
|
|
100458: Fire_4 2
|
|
100460: Fire_5 2
|
|
400000: AimReference
|
|
400002: Armature
|
|
400004: AssaultRifle
|
|
400006: AudioSource
|
|
400008: Bone.001
|
|
400010: Bone.002
|
|
400012: Bone.003
|
|
400014: Bone.004
|
|
400016: Bone.005
|
|
400018: Bone.006
|
|
400020: Bone.006_end
|
|
400022: Bone.007
|
|
400024: Bone.008
|
|
400026: Bone.010
|
|
400028: Bone.011
|
|
400030: Bone.012
|
|
400032: Bone.013
|
|
400034: Bone.013_end
|
|
400036: Bone.014
|
|
400038: Bone.015
|
|
400040: bowHandler
|
|
400042: BowHolder
|
|
400044: Camera
|
|
400046: cameraMask
|
|
400048: cameraSprite
|
|
400050: Capsule_rif
|
|
400052: collisionAudio
|
|
400054: defaultHandler
|
|
400056: defaultHandler 1
|
|
400058: defaultHandler 2
|
|
400060: Fire_1
|
|
400062: Fire_2
|
|
400064: Fire_3
|
|
400066: Fire_4
|
|
400068: Fire_5
|
|
400070: HandgunHolder
|
|
400072: hitBox
|
|
400074: hitbox
|
|
400076: hitBox 1
|
|
400078: hitBox 2
|
|
400080: hitBox 3
|
|
400082: leftFoot_trigger
|
|
400084: leftHandIK
|
|
400086: LeftHandlers
|
|
400088: meleeHandler
|
|
400090: meleeHandler 1
|
|
400092: Mesh_LOD
|
|
400094: muzzle
|
|
400096: New Sprite
|
|
400098: Particles
|
|
400100: Point light
|
|
400102: ragdollAudioSource
|
|
400104: renderer
|
|
400106: rifle_renderer
|
|
400108: RifleHolder
|
|
400110: rightFoot_trigger
|
|
400112: RightHandlers
|
|
400114: Root
|
|
400116: ScopeTarget
|
|
400118: shieldHandler
|
|
400120: shieldHandler 1
|
|
400122: //RootNode
|
|
400124: ShotgunHolder
|
|
400126: Smoke_1
|
|
400128: Spring
|
|
400130: Spring_end
|
|
400132: Throw_End
|
|
400134: Throw_Start
|
|
400136: vAssaultRifle
|
|
400138: vAssaultRifle_3.001 (1)
|
|
400140: VBOT_:Head
|
|
400142: VBOT_:HeadTop_End
|
|
400144: VBOT_:HeadTop_End_end
|
|
400146: VBOT_:Hips
|
|
400148: VBOT_:LeftArm
|
|
400150: VBOT_:LeftFoot
|
|
400152: VBOT_:LeftForeArm
|
|
400154: VBOT_:LeftHand
|
|
400156: VBOT_:LeftHandIndex1
|
|
400158: VBOT_:LeftHandIndex2
|
|
400160: VBOT_:LeftHandIndex3
|
|
400162: VBOT_:LeftHandIndex4
|
|
400164: VBOT_:LeftHandIndex4_end
|
|
400166: VBOT_:LeftHandMiddle1
|
|
400168: VBOT_:LeftHandMiddle2
|
|
400170: VBOT_:LeftHandMiddle3
|
|
400172: VBOT_:LeftHandMiddle4
|
|
400174: VBOT_:LeftHandMiddle4_end
|
|
400176: VBOT_:LeftHandPinky1
|
|
400178: VBOT_:LeftHandPinky2
|
|
400180: VBOT_:LeftHandPinky3
|
|
400182: VBOT_:LeftHandPinky4
|
|
400184: VBOT_:LeftHandPinky4_end
|
|
400186: VBOT_:LeftHandRing1
|
|
400188: VBOT_:LeftHandRing2
|
|
400190: VBOT_:LeftHandRing3
|
|
400192: VBOT_:LeftHandRing4
|
|
400194: VBOT_:LeftHandRing4_end
|
|
400196: VBOT_:LeftHandThumb1
|
|
400198: VBOT_:LeftHandThumb2
|
|
400200: VBOT_:LeftHandThumb3
|
|
400202: VBOT_:LeftHandThumb4
|
|
400204: VBOT_:LeftHandThumb4_end
|
|
400206: VBOT_:LeftLeg
|
|
400208: VBOT_:LeftShoulder
|
|
400210: VBOT_:LeftToe_End
|
|
400212: VBOT_:LeftToe_End_end
|
|
400214: VBOT_:LeftToeBase
|
|
400216: VBOT_:LeftUpLeg
|
|
400218: VBOT_:Neck
|
|
400220: VBOT_:RightArm
|
|
400222: VBOT_:RightFoot
|
|
400224: VBOT_:RightForeArm
|
|
400226: VBOT_:RightHand
|
|
400228: VBOT_:RightHandIndex1
|
|
400230: VBOT_:RightHandIndex2
|
|
400232: VBOT_:RightHandIndex3
|
|
400234: VBOT_:RightHandIndex4
|
|
400236: VBOT_:RightHandIndex4_end
|
|
400238: VBOT_:RightHandMiddle1
|
|
400240: VBOT_:RightHandMiddle2
|
|
400242: VBOT_:RightHandMiddle3
|
|
400244: VBOT_:RightHandMiddle4
|
|
400246: VBOT_:RightHandMiddle4_end
|
|
400248: VBOT_:RightHandPinky1
|
|
400250: VBOT_:RightHandPinky2
|
|
400252: VBOT_:RightHandPinky3
|
|
400254: VBOT_:RightHandPinky4
|
|
400256: VBOT_:RightHandPinky4_end
|
|
400258: VBOT_:RightHandRing1
|
|
400260: VBOT_:RightHandRing2
|
|
400262: VBOT_:RightHandRing3
|
|
400264: VBOT_:RightHandRing4
|
|
400266: VBOT_:RightHandRing4_end
|
|
400268: VBOT_:RightHandThumb1
|
|
400270: VBOT_:RightHandThumb2
|
|
400272: VBOT_:RightHandThumb3
|
|
400274: VBOT_:RightHandThumb4
|
|
400276: VBOT_:RightHandThumb4_end
|
|
400278: VBOT_:RightLeg
|
|
400280: VBOT_:RightShoulder
|
|
400282: VBOT_:RightToe_End
|
|
400284: VBOT_:RightToe_End_end
|
|
400286: VBOT_:RightToeBase
|
|
400288: VBOT_:RightUpLeg
|
|
400290: VBOT_:Spine
|
|
400292: VBOT_:Spine1
|
|
400294: VBOT_:Spine2
|
|
400296: VBOT_:VBOT_LOD0
|
|
400298: VBOT_:VBOT_LOD1
|
|
400300: VBOT_:VBOT_LOD2
|
|
400302: VBOT_:VBOT_LOD3
|
|
400304: vBow
|
|
400306: vBow 1
|
|
400308: vBow_Rig
|
|
400310: vHandgun
|
|
400312: vShotgun
|
|
400314: vShotgun-detach
|
|
400316: WeaponHolders
|
|
400318: Capsule_pist
|
|
400320: Laser
|
|
400322: laserSight
|
|
400324: vHandgun 1
|
|
400326: aimAngleReference
|
|
400328: HeadTrackSensor
|
|
400330: pump
|
|
400332: Trail
|
|
400334: vShotgun 1
|
|
400336: RPG_missel
|
|
400338: vRPG
|
|
400340: AimReference 1
|
|
400342: AimReference 2
|
|
400344: AimReference 3
|
|
400346: AudioSource 1
|
|
400348: AudioSource 2
|
|
400350: AudioSource 3
|
|
400352: Capsule_rif 1
|
|
400354: Fire_1 1
|
|
400356: Fire_1 2
|
|
400358: Fire_1 3
|
|
400360: Fire_2 1
|
|
400362: Fire_2 2
|
|
400364: Fire_3 1
|
|
400366: Fire_4 1
|
|
400368: Fire_5 1
|
|
400370: hitbox 1
|
|
400372: hitbox 2
|
|
400374: leftHandIK 1
|
|
400376: leftHandIK 2
|
|
400378: leftHandIK 3
|
|
400380: muzzle 1
|
|
400382: muzzle 2
|
|
400384: muzzle 3
|
|
400386: Particles 1
|
|
400388: Particles 2
|
|
400390: Particles 3
|
|
400392: Point light 1
|
|
400394: Point light 2
|
|
400396: Point light 3
|
|
400398: renderer 1
|
|
400400: renderer 2
|
|
400402: renderer 3
|
|
400404: ScopeTarget 1
|
|
400406: ScopeTarget 2
|
|
400408: ScopeTarget 3
|
|
400410: Smoke_1 1
|
|
400412: Smoke_1 2
|
|
400414: Smoke_1 3
|
|
400416: Trail 1
|
|
400418: vSniper
|
|
400420: AimReference 4
|
|
400422: AudioSource 4
|
|
400424: Capsule_pist 1
|
|
400426: Fire_1 4
|
|
400428: Fire_2 3
|
|
400430: hitbox 3
|
|
400432: Laser 1
|
|
400434: laserSight 1
|
|
400436: leftHandIK 4
|
|
400438: muzzle 4
|
|
400440: Particles 4
|
|
400442: Point light 4
|
|
400444: renderer 4
|
|
400446: ScopeTarget 4
|
|
400448: Smoke_1 4
|
|
400450: vHandgun(Clone)
|
|
400452: Camera 1
|
|
400454: Capsule_rif 2
|
|
400456: Fire_3 2
|
|
400458: Fire_4 2
|
|
400460: Fire_5 2
|
|
7400000: UpperBody@Rifle
|
|
7400002: Idle@Pistol
|
|
7400004: Idle@Rifle
|
|
7400006: Aiming@Pistol
|
|
7400008: Aiming@Shotgun
|
|
7400010: Idle@Shotgun
|
|
7400012: Aiming@Rifle
|
|
7400014: Aiming@RPG
|
|
7400016: Idle@RPG
|
|
7400018: Crouch_Aim_Rifle
|
|
7400020: Crouch_Aim_Pistol
|
|
7400022: Crouch_Aim_RPG
|
|
7400024: Crouch_Aim_Shotgun
|
|
7400026: CrouchAim@Rifle
|
|
7400028: CrouchAim@Pistol
|
|
7400030: CrouchAim@Shotgun
|
|
7400032: CrouchAim@RPG
|
|
7400034: CrouchIdle@Rifle
|
|
7400036: CrouchIdle@Pistol
|
|
7400038: CrouchIdle@Shotgun
|
|
7400040: CrouchIdle@RPG
|
|
9500000: //RootNode
|
|
externalObjects: {}
|
|
materials:
|
|
importMaterials: 1
|
|
materialName: 0
|
|
materialSearch: 1
|
|
materialLocation: 0
|
|
animations:
|
|
legacyGenerateAnimations: 4
|
|
bakeSimulation: 0
|
|
resampleCurves: 1
|
|
optimizeGameObjects: 0
|
|
motionNodeName:
|
|
rigImportErrors:
|
|
rigImportWarnings:
|
|
animationImportErrors:
|
|
animationImportWarnings:
|
|
animationRetargetingWarnings:
|
|
animationDoRetargetingWarnings: 0
|
|
importAnimatedCustomProperties: 0
|
|
importConstraints: 0
|
|
animationCompression: 3
|
|
animationRotationError: 0.5
|
|
animationPositionError: 0.5
|
|
animationScaleError: 0.5
|
|
animationWrapMode: 0
|
|
extraExposedTransformPaths: []
|
|
extraUserProperties: []
|
|
clipAnimations:
|
|
- serializedVersion: 16
|
|
name: Idle@Pistol
|
|
takeName: Idle@Pistol
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Idle@Rifle
|
|
takeName: Idle@Rifle
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Aiming@Pistol
|
|
takeName: Aiming@Pistol
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Aiming@Shotgun
|
|
takeName: Aiming@Shotgun
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Idle@Shotgun
|
|
takeName: Idle@Shotgun
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Aiming@Rifle
|
|
takeName: Aiming@Rifle
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Aiming@RPG
|
|
takeName: Aiming@RPG
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: Idle@RPG
|
|
takeName: Idle@RPG
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchAim@Rifle
|
|
takeName: CrouchAim@Rifle
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchAim@Pistol
|
|
takeName: CrouchAim@Pistol
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchAim@Shotgun
|
|
takeName: CrouchAim@Shotgun
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchAim@RPG
|
|
takeName: CrouchAim@RPG
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchIdle@Rifle
|
|
takeName: CrouchIdle@Rifle
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 1
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchIdle@Pistol
|
|
takeName: CrouchIdle@Pistol
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 1
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchIdle@Shotgun
|
|
takeName: CrouchIdle@Shotgun
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 1
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
- serializedVersion: 16
|
|
name: CrouchIdle@RPG
|
|
takeName: CrouchIdle@RPG
|
|
firstFrame: 0
|
|
lastFrame: 1
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
|
level: 0
|
|
cycleOffset: 0
|
|
loop: 1
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 1
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 0
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 0
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
curves: []
|
|
events: []
|
|
transformMask: []
|
|
maskType: 3
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
isReadable: 1
|
|
meshes:
|
|
lODScreenPercentages: []
|
|
globalScale: 1
|
|
meshCompression: 0
|
|
addColliders: 0
|
|
useSRGBMaterialColor: 1
|
|
importVisibility: 0
|
|
importBlendShapes: 1
|
|
importCameras: 0
|
|
importLights: 0
|
|
swapUVChannels: 0
|
|
generateSecondaryUV: 0
|
|
useFileUnits: 1
|
|
optimizeMeshForGPU: 1
|
|
keepQuads: 0
|
|
weldVertices: 1
|
|
preserveHierarchy: 0
|
|
indexFormat: 1
|
|
secondaryUVAngleDistortion: 8
|
|
secondaryUVAreaDistortion: 15.000001
|
|
secondaryUVHardAngle: 88
|
|
secondaryUVPackMargin: 4
|
|
useFileScale: 1
|
|
previousCalculatedGlobalScale: 0.01
|
|
hasPreviousCalculatedGlobalScale: 1
|
|
tangentSpace:
|
|
normalSmoothAngle: 60
|
|
normalImportMode: 0
|
|
tangentImportMode: 3
|
|
normalCalculationMode: 0
|
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
|
|
blendShapeNormalImportMode: 1
|
|
normalSmoothingSource: 0
|
|
importAnimation: 1
|
|
copyAvatar: 1
|
|
humanDescription:
|
|
serializedVersion: 2
|
|
human:
|
|
- boneName: VBOT_:Hips
|
|
humanName: Hips
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftUpLeg
|
|
humanName: LeftUpperLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightUpLeg
|
|
humanName: RightUpperLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftLeg
|
|
humanName: LeftLowerLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightLeg
|
|
humanName: RightLowerLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftFoot
|
|
humanName: LeftFoot
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightFoot
|
|
humanName: RightFoot
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:Spine
|
|
humanName: Spine
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:Spine1
|
|
humanName: Chest
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:Neck
|
|
humanName: Neck
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:Head
|
|
humanName: Head
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftShoulder
|
|
humanName: LeftShoulder
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightShoulder
|
|
humanName: RightShoulder
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftArm
|
|
humanName: LeftUpperArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightArm
|
|
humanName: RightUpperArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftForeArm
|
|
humanName: LeftLowerArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightForeArm
|
|
humanName: RightLowerArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHand
|
|
humanName: LeftHand
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHand
|
|
humanName: RightHand
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftToeBase
|
|
humanName: LeftToes
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightToeBase
|
|
humanName: RightToes
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandThumb1
|
|
humanName: Left Thumb Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandThumb2
|
|
humanName: Left Thumb Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandThumb3
|
|
humanName: Left Thumb Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandIndex1
|
|
humanName: Left Index Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandIndex2
|
|
humanName: Left Index Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandIndex3
|
|
humanName: Left Index Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandMiddle1
|
|
humanName: Left Middle Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandMiddle2
|
|
humanName: Left Middle Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandMiddle3
|
|
humanName: Left Middle Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandRing1
|
|
humanName: Left Ring Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandRing2
|
|
humanName: Left Ring Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandRing3
|
|
humanName: Left Ring Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandPinky1
|
|
humanName: Left Little Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandPinky2
|
|
humanName: Left Little Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:LeftHandPinky3
|
|
humanName: Left Little Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandThumb1
|
|
humanName: Right Thumb Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandThumb2
|
|
humanName: Right Thumb Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandThumb3
|
|
humanName: Right Thumb Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandIndex1
|
|
humanName: Right Index Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandIndex2
|
|
humanName: Right Index Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandIndex3
|
|
humanName: Right Index Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandMiddle1
|
|
humanName: Right Middle Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandMiddle2
|
|
humanName: Right Middle Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandMiddle3
|
|
humanName: Right Middle Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandRing1
|
|
humanName: Right Ring Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandRing2
|
|
humanName: Right Ring Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandRing3
|
|
humanName: Right Ring Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandPinky1
|
|
humanName: Right Little Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandPinky2
|
|
humanName: Right Little Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: VBOT_:RightHandPinky3
|
|
humanName: Right Little Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
skeleton:
|
|
- name: VBOT_LOD(Clone)
|
|
parentName:
|
|
position: {x: 0, y: 0, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: Armature
|
|
parentName:
|
|
position: {x: 0, y: 0, z: 0}
|
|
rotation: {x: 0.000000081460335, y: -0, z: 0, w: 1}
|
|
scale: {x: 0.01, y: 0.01, z: 0.01}
|
|
- name: VBOT_:Hips
|
|
parentName:
|
|
position: {x: 0.00019899552, y: 104.913734, z: -1.9585699}
|
|
rotation: {x: -0.00000017530357, y: 0.00000047677122, z: -0.000014443002, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:Spine
|
|
parentName:
|
|
position: {x: -1.6871125e-10, y: 9.702705, z: -0.15236208}
|
|
rotation: {x: -0.007850627, y: -0.0000005901344, z: 0.000014438815, w: 0.9999692}
|
|
scale: {x: 1, y: 1.0000002, z: 1.0000002}
|
|
- name: VBOT_:Spine1
|
|
parentName:
|
|
position: {x: 1.02090515e-11, y: 11.321213, z: -0.0000001788139}
|
|
rotation: {x: 0.0000000046566133, y: -5.333572e-14, z: 6.8136756e-13, w: 1}
|
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
|
- name: VBOT_:Spine2
|
|
parentName:
|
|
position: {x: -4.7400968e-12, y: 12.938553, z: 0.00000017881393}
|
|
rotation: {x: -0.000000011175873, y: 1.3353475e-18, z: -8.1315156e-20, w: 1}
|
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
|
- name: VBOT_:Neck
|
|
parentName:
|
|
position: {x: -1.8170866e-11, y: 14.5558195, z: -0.0000001788139}
|
|
rotation: {x: 0.00785081, y: 4.084771e-14, z: 2.2770148e-13, w: 0.9999692}
|
|
scale: {x: 1, y: 0.9999996, z: 0.99999964}
|
|
- name: VBOT_:Head
|
|
parentName:
|
|
position: {x: -7.3683655e-12, y: 5.6972804, z: 2.4140098}
|
|
rotation: {x: 1.6653348e-16, y: 4.387005e-19, z: 9.1814114e-20, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:HeadTop_End
|
|
parentName:
|
|
position: {x: -1.5957928e-11, y: 20.432783, z: 8.657652}
|
|
rotation: {x: 1.6653348e-16, y: 4.387005e-19, z: 9.1814114e-20, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:HeadTop_End_end
|
|
parentName:
|
|
position: {x: -0, y: 22.191282, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftShoulder
|
|
parentName:
|
|
position: {x: -6.233017, y: 12.723451, z: -0.060752567}
|
|
rotation: {x: 0.56555074, y: -0.42279127, z: 0.5711599, w: 0.41854063}
|
|
scale: {x: 0.99999946, y: 0.9999997, z: 0.9999995}
|
|
- name: VBOT_:LeftArm
|
|
parentName:
|
|
position: {x: -0.00000041723249, y: 12.885075, z: 0.000009480863}
|
|
rotation: {x: -0.1476417, y: 0.007941283, z: -0.00621769, w: 0.9889895}
|
|
scale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
|
|
- name: VBOT_:LeftForeArm
|
|
parentName:
|
|
position: {x: -0.00000024976904, y: 28.782936, z: 0.000004796884}
|
|
rotation: {x: 0.0000014798451, y: 0.00010023918, z: 0.00000030412875, w: 1}
|
|
scale: {x: 1.0000001, y: 0.99999964, z: 0.9999999}
|
|
- name: VBOT_:LeftHand
|
|
parentName:
|
|
position: {x: -0.00000031946908, y: 29.885254, z: -0.0000056620333}
|
|
rotation: {x: -0.000122516, y: -0.012010347, z: 0.057643548, w: 0.99826497}
|
|
scale: {x: 1.0000005, y: 1, z: 1.0000001}
|
|
- name: VBOT_:LeftHandThumb1
|
|
parentName:
|
|
position: {x: 2.207032, y: 2.8915968, z: 1.3849902}
|
|
rotation: {x: 0.06278457, y: -0.026700797, z: -0.4749348, w: 0.87737226}
|
|
scale: {x: 1, y: 1.0000002, z: 0.99999964}
|
|
- name: VBOT_:LeftHandThumb2
|
|
parentName:
|
|
position: {x: -0.4968084, y: 3.0740163, z: 0.000013850628}
|
|
rotation: {x: 0.00008349873, y: -0.003154348, z: 0.13292927, w: 0.9911205}
|
|
scale: {x: 1, y: 1, z: 1.0000001}
|
|
- name: VBOT_:LeftHandThumb3
|
|
parentName:
|
|
position: {x: 0.37320492, y: 3.4936538, z: 0.00000017881392}
|
|
rotation: {x: -0.00010924415, y: -0.0015527824, z: -0.035468064, w: 0.9993696}
|
|
scale: {x: 1, y: 0.9999999, z: 0.99999946}
|
|
- name: VBOT_:LeftHandThumb4
|
|
parentName:
|
|
position: {x: 0.12360834, y: 3.4833553, z: -0.0000096559515}
|
|
rotation: {x: 0.000000011175872, y: 0.000000011175872, z: 0.000000056810677,
|
|
w: 1}
|
|
scale: {x: 1, y: 1, z: 0.99999994}
|
|
- name: VBOT_:LeftHandThumb4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.4855406, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandIndex1
|
|
parentName:
|
|
position: {x: 3.306355, y: 10.214577, z: 0.16185996}
|
|
rotation: {x: -0.00057633274, y: -0.00008826893, z: -0.057947285, w: 0.9983195}
|
|
scale: {x: 0.9999994, y: 1.0000005, z: 0.99999946}
|
|
- name: VBOT_:LeftHandIndex2
|
|
parentName:
|
|
position: {x: -0.0022915674, y: 3.742948, z: -0.0000026019695}
|
|
rotation: {x: 0.00000022857085, y: 0.000003505723, z: 0.0004560625, w: 0.99999994}
|
|
scale: {x: 0.99999994, y: 0.99999964, z: 1.0000001}
|
|
- name: VBOT_:LeftHandIndex3
|
|
parentName:
|
|
position: {x: 0.0010102539, y: 3.357671, z: 0.0000006369955}
|
|
rotation: {x: 0.00000029828897, y: -0.0000003028567, z: 0.00006260211, w: 1}
|
|
scale: {x: 1, y: 0.99999976, z: 1}
|
|
- name: VBOT_:LeftHandIndex4
|
|
parentName:
|
|
position: {x: 0.0012805796, y: 3.0745363, z: -0.000006300746}
|
|
rotation: {x: -0.00000008045498, y: 2.508182e-10, z: -5.8730437e-10, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandIndex4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.07454, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandMiddle1
|
|
parentName:
|
|
position: {x: 1.1613122, y: 10.023253, z: -0.011463714}
|
|
rotation: {x: -0.0007780783, y: -0.0035744617, z: -0.057712052, w: 0.9983266}
|
|
scale: {x: 1, y: 1.0000005, z: 0.9999997}
|
|
- name: VBOT_:LeftHandMiddle2
|
|
parentName:
|
|
position: {x: -0.00060562877, y: 4.0604153, z: 0.000001076325}
|
|
rotation: {x: 0.00000047429356, y: -0.0000044267067, z: -0.00016212398, w: 1}
|
|
scale: {x: 1, y: 0.9999993, z: 1.0000004}
|
|
- name: VBOT_:LeftHandMiddle3
|
|
parentName:
|
|
position: {x: -0.0018412619, y: 3.8137584, z: 0.0000071693207}
|
|
rotation: {x: 0.0000016969184, y: -0.000004723498, z: 0.0005666729, w: 0.9999999}
|
|
scale: {x: 0.99999994, y: 1.0000006, z: 0.99999976}
|
|
- name: VBOT_:LeftHandMiddle4
|
|
parentName:
|
|
position: {x: 0.0024477316, y: 3.6274889, z: -0.0000036316922}
|
|
rotation: {x: 0.00000005096203, y: -1.3542201e-10, z: -0.0000000016708129, w: 1}
|
|
scale: {x: 1, y: 1.0000001, z: 1}
|
|
- name: VBOT_:LeftHandMiddle4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.6274853, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandRing1
|
|
parentName:
|
|
position: {x: -1.3299953, y: 10.050946, z: -0.0104290685}
|
|
rotation: {x: -0.0007830648, y: -0.003655989, z: -0.05754699, w: 0.99833584}
|
|
scale: {x: 0.9999994, y: 1.0000001, z: 0.99999976}
|
|
- name: VBOT_:LeftHandRing2
|
|
parentName:
|
|
position: {x: 0.00056505756, y: 3.2887826, z: -0.00001606815}
|
|
rotation: {x: -0.0000003780744, y: -0.0000008826013, z: -0.00012194871, w: 1}
|
|
scale: {x: 1, y: 0.9999999, z: 1.0000002}
|
|
- name: VBOT_:LeftHandRing3
|
|
parentName:
|
|
position: {x: -0.00015043419, y: 3.256652, z: 0.000012098185}
|
|
rotation: {x: 0.0000019568083, y: -0.000005436704, z: -0.00003674567, w: 1}
|
|
scale: {x: 1.0000001, y: 0.99999994, z: 0.9999996}
|
|
- name: VBOT_:LeftHandRing4
|
|
parentName:
|
|
position: {x: -0.00041358636, y: 2.9665046, z: 0.000024707986}
|
|
rotation: {x: 0.00000003154195, y: 0.0000000055908194, z: 0.0000000044438986,
|
|
w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandRing4_end
|
|
parentName:
|
|
position: {x: -0, y: 2.966476, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandPinky1
|
|
parentName:
|
|
position: {x: -3.1376708, y: 9.433374, z: 0.09271452}
|
|
rotation: {x: -0.0004632812, y: 0.0018745903, z: -0.05825882, w: 0.99829966}
|
|
scale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
|
|
- name: VBOT_:LeftHandPinky2
|
|
parentName:
|
|
position: {x: -0.0039647813, y: 3.2343886, z: -0.000012723379}
|
|
rotation: {x: -0.0000011046868, y: 0.000015655518, z: 0.0005995122, w: 0.9999998}
|
|
scale: {x: 1.0000001, y: 0.9999998, z: 0.9999997}
|
|
- name: VBOT_:LeftHandPinky3
|
|
parentName:
|
|
position: {x: -0.00007703411, y: 2.6718638, z: 0.000018784818}
|
|
rotation: {x: -0.00000036671616, y: 0.00006196149, z: 0.00089296716, w: 0.99999964}
|
|
scale: {x: 0.9999999, y: 1.0000007, z: 1.0000002}
|
|
- name: VBOT_:LeftHandPinky4
|
|
parentName:
|
|
position: {x: 0.004042044, y: 2.2874355, z: 0.0000013776297}
|
|
rotation: {x: 0.0000000027521878, y: -9.31788e-10, z: -0.000000019734088, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftHandPinky4_end
|
|
parentName:
|
|
position: {x: -0, y: 2.2874296, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightShoulder
|
|
parentName:
|
|
position: {x: 6.2330184, y: 12.722447, z: 0.0031886697}
|
|
rotation: {x: 0.56846106, y: 0.42061523, z: -0.5682299, w: 0.42077276}
|
|
scale: {x: 0.9999998, y: 1.0000004, z: 0.9999994}
|
|
- name: VBOT_:RightArm
|
|
parentName:
|
|
position: {x: -0.0000004218891, y: 12.885061, z: -0.0000033304093}
|
|
rotation: {x: -0.14777023, y: -0.0063015977, z: 0.00074138155, w: 0.9890014}
|
|
scale: {x: 0.99999994, y: 0.99999934, z: 0.9999998}
|
|
- name: VBOT_:RightForeArm
|
|
parentName:
|
|
position: {x: 0.0000005218607, y: 28.777094, z: -0.00000024959442}
|
|
rotation: {x: 0.00000016583917, y: -0.0000813696, z: -0.0000003511705, w: 1}
|
|
scale: {x: 0.9999995, y: 1.0000006, z: 1.0000001}
|
|
- name: VBOT_:RightHand
|
|
parentName:
|
|
position: {x: 0.00000020841252, y: 29.88406, z: 0.000014346092}
|
|
rotation: {x: 0.0051883897, y: 0.021200966, z: -0.052770805, w: 0.9983681}
|
|
scale: {x: 1.0000007, y: 1, z: 1}
|
|
- name: VBOT_:RightHandThumb1
|
|
parentName:
|
|
position: {x: -2.1773484, y: 2.860778, z: 1.5000123}
|
|
rotation: {x: 0.050683524, y: 0.025704542, z: 0.46451232, w: 0.8837414}
|
|
scale: {x: 1.0000001, y: 0.9999995, z: 0.9999996}
|
|
- name: VBOT_:RightHandThumb2
|
|
parentName:
|
|
position: {x: 0.4479191, y: 3.0840445, z: 0.0000027716158}
|
|
rotation: {x: 0.00010331243, y: 0.003032002, z: -0.10960612, w: 0.9939705}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandThumb3
|
|
parentName:
|
|
position: {x: -0.26757833, y: 3.5406926, z: 0.000021934507}
|
|
rotation: {x: 0.000032287433, y: -0.00049903296, z: 0.011669388, w: 0.9999318}
|
|
scale: {x: 1, y: 0.9999996, z: 1.0000001}
|
|
- name: VBOT_:RightHandThumb4
|
|
parentName:
|
|
position: {x: -0.18034028, y: 3.4578032, z: -0.00000989437}
|
|
rotation: {x: -0.000000001862645, y: -0.0000000037252899, z: 0.000000028870998,
|
|
w: 1}
|
|
scale: {x: 1.0000001, y: 1, z: 1}
|
|
- name: VBOT_:RightHandThumb4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.4625075, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandIndex1
|
|
parentName:
|
|
position: {x: -3.2609918, y: 10.302796, z: 0.20424767}
|
|
rotation: {x: -0.006308148, y: 0.000009262221, z: 0.052337017, w: 0.9986096}
|
|
scale: {x: 1, y: 0.9999997, z: 0.99999976}
|
|
- name: VBOT_:RightHandIndex2
|
|
parentName:
|
|
position: {x: -0.002191752, y: 3.5275145, z: -0.0000073621045}
|
|
rotation: {x: -0.00000036630905, y: 0.00003379532, z: -0.00061720755, w: 0.9999998}
|
|
scale: {x: 0.99999994, y: 0.99999964, z: 1.0000005}
|
|
- name: VBOT_:RightHandIndex3
|
|
parentName:
|
|
position: {x: -0.006155073, y: 3.336971, z: 0.0000052740793}
|
|
rotation: {x: -0.00000062817367, y: 0.000036295332, z: 0.002351098, w: 0.99999726}
|
|
scale: {x: 0.99999994, y: 1.0000004, z: 1}
|
|
- name: VBOT_:RightHandIndex4
|
|
parentName:
|
|
position: {x: 0.008346348, y: 2.918003, z: -0.0000014519318}
|
|
rotation: {x: 0.00000000842556, y: 0.000000092695934, z: 0.00000008829295, w: 1}
|
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
|
- name: VBOT_:RightHandIndex4_end
|
|
parentName:
|
|
position: {x: -0, y: 2.9180162, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandMiddle1
|
|
parentName:
|
|
position: {x: -1.0459455, y: 9.890944, z: -0.12528582}
|
|
rotation: {x: -0.006425467, y: 0.002276494, z: 0.053364556, w: 0.99855185}
|
|
scale: {x: 0.99999934, y: 0.9999995, z: 0.9999997}
|
|
- name: VBOT_:RightHandMiddle2
|
|
parentName:
|
|
position: {x: 0.006039291, y: 4.100815, z: 0.000013880431}
|
|
rotation: {x: -0.0000010921335, y: -0.000014545862, z: -0.00018764834, w: 1}
|
|
scale: {x: 1, y: 0.9999995, z: 0.9999998}
|
|
- name: VBOT_:RightHandMiddle3
|
|
parentName:
|
|
position: {x: 0.0041791643, y: 3.861288, z: -0.000013139098}
|
|
rotation: {x: -0.0000004923334, y: 0.000086348875, z: -0.001940938, w: 0.99999815}
|
|
scale: {x: 1, y: 1.0000007, z: 0.99999994}
|
|
- name: VBOT_:RightHandMiddle4
|
|
parentName:
|
|
position: {x: -0.010218023, y: 3.6506317, z: -0.000012870877}
|
|
rotation: {x: -0.00000003355308, y: -7.557048e-10, z: -0.000000006678988, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandMiddle4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.6506531, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandRing1
|
|
parentName:
|
|
position: {x: 1.0770532, y: 9.615877, z: -0.04499008}
|
|
rotation: {x: -0.0064634937, y: 0.0029677008, z: 0.052755825, w: 0.9985821}
|
|
scale: {x: 0.9999992, y: 0.99999964, z: 1}
|
|
- name: VBOT_:RightHandRing2
|
|
parentName:
|
|
position: {x: 0.000864461, y: 3.5615304, z: -0.000015171244}
|
|
rotation: {x: -0.0000007118655, y: -0.00000040345734, z: -0.00024250762, w: 1}
|
|
scale: {x: 1, y: 0.99999994, z: 1}
|
|
- name: VBOT_:RightHandRing3
|
|
parentName:
|
|
position: {x: -0.00084478216, y: 3.4413192, z: 0.000004537403}
|
|
rotation: {x: 0.0000003853574, y: -0.0000024102292, z: 0.000116190175, w: 1}
|
|
scale: {x: 0.99999994, y: 1, z: 0.9999997}
|
|
- name: VBOT_:RightHandRing4
|
|
parentName:
|
|
position: {x: -0.000018931923, y: 3.1309967, z: -0.000009484588}
|
|
rotation: {x: -0.000000040627246, y: -0.000000007421774, z: 0.0000000014611032,
|
|
w: 1}
|
|
scale: {x: 1, y: 1, z: 0.99999994}
|
|
- name: VBOT_:RightHandRing4_end
|
|
parentName:
|
|
position: {x: -0, y: 3.1309974, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightHandPinky1
|
|
parentName:
|
|
position: {x: 3.229885, y: 8.635466, z: 0.26456282}
|
|
rotation: {x: -0.0067263856, y: 0.007935547, z: 0.052596204, w: 0.9985617}
|
|
scale: {x: 0.999999, y: 0.99999946, z: 1.0000002}
|
|
- name: VBOT_:RightHandPinky2
|
|
parentName:
|
|
position: {x: 0.000006397138, y: 3.5136409, z: 0.0000012964009}
|
|
rotation: {x: -0.00000052158674, y: 0.0000013498303, z: 0.000034841643, w: 1}
|
|
scale: {x: 1, y: 0.9999999, z: 0.999999}
|
|
- name: VBOT_:RightHandPinky3
|
|
parentName:
|
|
position: {x: 0.00017850239, y: 2.8926263, z: -0.0000014435499}
|
|
rotation: {x: 0.0000013946006, y: 0.00000016396328, z: -0.000073763025, w: 1}
|
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000002}
|
|
- name: VBOT_:RightHandPinky4
|
|
parentName:
|
|
position: {x: -0.00018684844, y: 2.5621476, z: 0.0000047087665}
|
|
rotation: {x: 0.00000000583043, y: -0.0000000037147578, z: 0.000000024821702,
|
|
w: 1}
|
|
scale: {x: 1, y: 1, z: 0.99999994}
|
|
- name: VBOT_:RightHandPinky4_end
|
|
parentName:
|
|
position: {x: -0, y: 2.562149, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:LeftUpLeg
|
|
parentName:
|
|
position: {x: -10.920647, y: -5.3976464, z: 1.9481007}
|
|
rotation: {x: -0.000032394124, y: 0.0055751884, z: 0.99996626, w: 0.0060344283}
|
|
scale: {x: 1.0000803, y: 1.0000002, z: 1.0000001}
|
|
- name: VBOT_:LeftLeg
|
|
parentName:
|
|
position: {x: 0.0000013736861, y: 46.4423, z: -0.00000012147937}
|
|
rotation: {x: -0.045484938, y: -0.0005017409, z: 0.01265651, w: 0.99888474}
|
|
scale: {x: 0.9999995, y: 0.9999993, z: 0.99999976}
|
|
- name: VBOT_:LeftFoot
|
|
parentName:
|
|
position: {x: 0.00000043968427, y: 42.52575, z: 0.0000009657814}
|
|
rotation: {x: 0.48034218, y: -0.0065366975, z: -0.0049221627, w: 0.877043}
|
|
scale: {x: 1.0000001, y: 1, z: 1.0000004}
|
|
- name: VBOT_:LeftToeBase
|
|
parentName:
|
|
position: {x: -0.00000046880447, y: 16.945314, z: -0.00000080466265}
|
|
rotation: {x: 0.30737466, y: 0.05506234, z: -0.01781606, w: 0.94982713}
|
|
scale: {x: 0.99999976, y: 0.9999996, z: 0.9999995}
|
|
- name: VBOT_:LeftToe_End
|
|
parentName:
|
|
position: {x: -0.000001521781, y: 6.2084913, z: 0.00000005960464}
|
|
rotation: {x: -0.000000012223608, y: -0.000004991947, z: 0.00000046117927, w: 1}
|
|
scale: {x: 1, y: 1.0000001, z: 1}
|
|
- name: VBOT_:LeftToe_End_end
|
|
parentName:
|
|
position: {x: -0, y: 6.20849, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:RightUpLeg
|
|
parentName:
|
|
position: {x: 10.920648, y: -5.3976483, z: 1.6830438}
|
|
rotation: {x: 0.00000074489566, y: 0.006958819, z: 0.99995744, w: -0.006058274}
|
|
scale: {x: 1.0005851, y: 0.99999964, z: 1.0000213}
|
|
- name: VBOT_:RightLeg
|
|
parentName:
|
|
position: {x: 0.00000036699382, y: 46.442978, z: 0.00000006676418}
|
|
rotation: {x: -0.045270246, y: 0.00038048133, z: -0.012654801, w: 0.9988946}
|
|
scale: {x: 0.99999946, y: 1.0000006, z: 0.99999976}
|
|
- name: VBOT_:RightFoot
|
|
parentName:
|
|
position: {x: 0.0000007188318, y: 42.515278, z: -0.0000045327465}
|
|
rotation: {x: 0.48199156, y: 0.0065317303, z: 0.004921196, w: 0.8761377}
|
|
scale: {x: 1.0000006, y: 1.0000002, z: 0.9999993}
|
|
- name: VBOT_:RightToeBase
|
|
parentName:
|
|
position: {x: 0.000000012107193, y: 17.102888, z: 0.0000004842877}
|
|
rotation: {x: 0.30412865, y: -0.055317834, z: 0.017672166, w: 0.9508593}
|
|
scale: {x: 0.9999993, y: 1.0000002, z: 0.9999997}
|
|
- name: VBOT_:RightToe_End
|
|
parentName:
|
|
position: {x: 0.000000996515, y: 6.241361, z: -0.00000017881392}
|
|
rotation: {x: -0.000000027357602, y: 0.000034474506, z: -0.0000000888831, w: 1}
|
|
scale: {x: 1, y: 1, z: 0.99999994}
|
|
- name: VBOT_:RightToe_End_end
|
|
parentName:
|
|
position: {x: -0, y: 6.2414274, z: 0}
|
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
|
scale: {x: 1, y: 1, z: 1}
|
|
- name: VBOT_:VBOT_LOD0
|
|
parentName:
|
|
position: {x: -0.000000008568167, y: 0.000000117856246, z: -0.0000000011920734}
|
|
rotation: {x: 0.00000008122751, y: -0.0000000018335409, z: 1.1508664e-24, w: 1}
|
|
scale: {x: 0.01, y: 0.009999999, z: 0.01}
|
|
- name: VBOT_:VBOT_LOD1
|
|
parentName:
|
|
position: {x: -0.000000008568167, y: 0.000000117856246, z: -0.0000000011920734}
|
|
rotation: {x: 0.00000008122751, y: -0.0000000018335409, z: 1.1508664e-24, w: 1}
|
|
scale: {x: 0.01, y: 0.009999999, z: 0.01}
|
|
- name: VBOT_:VBOT_LOD2
|
|
parentName:
|
|
position: {x: -0.000000008568167, y: 0.000000117856246, z: -0.0000000011920734}
|
|
rotation: {x: 0.00000008122751, y: -0.0000000018335409, z: 1.1508664e-24, w: 1}
|
|
scale: {x: 0.01, y: 0.009999999, z: 0.01}
|
|
- name: VBOT_:VBOT_LOD3
|
|
parentName:
|
|
position: {x: -0.000000008568167, y: 0.000000117856246, z: -0.0000000011920734}
|
|
rotation: {x: 0.00000008122751, y: -0.0000000018335409, z: 1.1508664e-24, w: 1}
|
|
scale: {x: 0.01, y: 0.009999999, z: 0.01}
|
|
armTwist: 0.5
|
|
foreArmTwist: 0.5
|
|
upperLegTwist: 0.5
|
|
legTwist: 0.5
|
|
armStretch: 0.05
|
|
legStretch: 0.05
|
|
feetSpacing: 0
|
|
rootMotionBoneName:
|
|
hasTranslationDoF: 0
|
|
hasExtraRoot: 0
|
|
skeletonHasParents: 0
|
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 340f99b8334a14c4a8a01dce6e1e5348,
|
|
type: 3}
|
|
animationType: 3
|
|
humanoidOversampling: 1
|
|
additionalBone: 0
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|