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beyond/Assets/Textures/gROUND/Grove_ground2.terrainlayer
2024-11-20 15:21:28 +01:00

23 lines
871 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grove_ground2
m_DiffuseTexture: {fileID: 2800000, guid: 29c24fe487d2d8b4da1d64d8aa9fd1d8, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: b53b74508c4b0da46bec273bdccdd9b6, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: a63ea9ea9c73c7b4f93342e426e74330, type: 3}
m_TileSize: {x: 3, y: 3}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.263
m_Smoothness: 0
m_NormalScale: 4.5
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 0.754717, y: 0.70260274, z: 0.64435744, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}