Files
beyond/Assets/Scripts/UI/CameraStackAdder.cs
2024-11-20 15:21:28 +01:00

29 lines
601 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.Universal;
namespace Beyond
{
public class CameraStackAdder : MonoBehaviour
{
[SerializeField] private Camera cameraToAdd;
private void Awake()
{
AddCameraToStack();
}
// Start is called before the first frame update
public void AddCameraToStack()
{
var cameraData = Camera.main.GetUniversalAdditionalCameraData();
cameraData.cameraStack.Add(cameraToAdd);
}
}
}