Files
beyond/Assets/Scripts/Tutorial/UseCovertGazeStep.cs
2024-11-20 15:21:28 +01:00

18 lines
484 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class UseCovertGazeStep : MonoBehaviour
{
public BaseStepController baseStepController;
public MagicAttacks magicAttacks;
// Start is called before the first frame update
private void Start()
{
baseStepController.ConditionsAreMet += () => magicAttacks.selectedEffect.secondaryName == "Covert Gaze ";
}
}
}