Files
2024-11-20 15:21:28 +01:00

362 lines
14 KiB
C#

using Invector.vItemManager;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace Beyond
{
[CustomEditor(typeof(vItem), true)]
public class bItemEditor : Editor
{
protected virtual string[] excludedProperties => new string[] { "m_Script" };
public override void OnInspectorGUI()
{
serializedObject.Update();
DrawPropertiesExcluding(serializedObject, excludedProperties);
serializedObject.ApplyModifiedProperties();
}
}
[Serializable]
public partial class vItemDrawer
{
public bItem item;
protected bool inAddAttribute;
protected bItemAttributes attribute;
protected int attributeValue;
protected int indexToolbar;
protected bool inEditName;
protected string currentName;
protected bItemEditor defaultEditor;
public List<ToolBars> itemToolBars;
private List<bItemType> chroniclesTypes = new List<bItemType> { bItemType.ChronicleResources, bItemType.Locations, bItemType.Science, bItemType.Characters };
public delegate void OnDrawItem(ref List<bItem> items, bool showObject = true, bool editName = false);
[Serializable]
public class ToolBars
{
public string title;
public OnDrawItem onDraw;
public ToolBars(string title, OnDrawItem onDraw)
{
this.title = title;
this.onDraw = onDraw;
}
}
public vItemDrawer(bItem item)
{
this.item = item;
defaultEditor = (bItemEditor)Editor.CreateEditor(this.item, typeof(bItemEditor));
FindDrawers();
}
private void FindDrawers()
{
var methods = this.GetType().GetMethods().Where(m => m.GetCustomAttributes(typeof(bItemDrawerToolBarAttribute), true).Length > 0).ToArray();
itemToolBars = new List<ToolBars>();
itemToolBars.Add(new ToolBars("Properties", new OnDrawItem(DrawAllProperties)));
for (int i = 0; i < methods.Length; i++)
{
string title = (methods[i].GetCustomAttributes(typeof(bItemDrawerToolBarAttribute), true)[0] as bItemDrawerToolBarAttribute).title;
OnDrawItem onDraw = (OnDrawItem)Delegate.CreateDelegate(typeof(OnDrawItem), this, methods[i]);
itemToolBars.Add(new ToolBars(title, onDraw));
}
}
private string[] titles = new string[] { "Properties" };
public string[] ToolBarTitles()
{
if (titles == null || titles.Length != itemToolBars.Count)
{
titles = new string[itemToolBars.Count];
for (int i = 0; i < itemToolBars.Count; i++)
{
titles[i] = itemToolBars[i].title;
}
}
return titles;
}
public virtual void DrawItem(ref List<bItem> items, bool showObject = true, bool editName = false)
{
if (!item) return;
SerializedObject _item = new SerializedObject(item);
_item.Update();
try
{
if (itemToolBars.Count > 1) indexToolbar = GUILayout.Toolbar(indexToolbar, ToolBarTitles());
itemToolBars[indexToolbar].onDraw(ref items, showObject, editName);
}
catch
{
FindDrawers();
}
if (GUI.changed || _item.ApplyModifiedProperties())
{
EditorUtility.SetDirty(item);
}
}
public virtual void DrawAllProperties(ref List<bItem> items, bool showObject, bool editName)
{
DrawItemHeader(ref items, showObject, editName);
DrawItemProperties();
DrawDefaultProperties();
}
public virtual void DrawItemHeader(ref List<bItem> items, bool showObject, bool editName)
{
if (showObject)
EditorGUILayout.ObjectField(item, typeof(bItem), false);
if (editName)
item.name = EditorGUILayout.TextField("Item name", item.name);
else
{
GUILayout.BeginHorizontal("box");
GUILayout.Label(item.name, GUILayout.ExpandWidth(true));
if (!inEditName && GUILayout.Button("EditName", EditorStyles.miniButton))
{
currentName = item.name;
inEditName = true;
}
GUILayout.EndHorizontal();
}
if (inEditName)
{
var sameItemName = items.Find(i => i.name == currentName && i != item);
currentName = EditorGUILayout.TextField("New Name", currentName);
GUILayout.BeginHorizontal("box");
if (sameItemName == null && !string.IsNullOrEmpty(currentName) && GUILayout.Button("OK", EditorStyles.miniButton, GUILayout.MinWidth(60)))
{
item.name = currentName;
inEditName = false;
}
if (GUILayout.Button("Cancel", EditorStyles.miniButton, GUILayout.MinWidth(60)))
{
inEditName = false;
}
GUILayout.EndHorizontal();
if (sameItemName != null)
EditorGUILayout.HelpBox("This name already exist", MessageType.Error);
if (string.IsNullOrEmpty(currentName))
EditorGUILayout.HelpBox("This name can not be empty", MessageType.Error);
}
}
public virtual void DrawItemProperties()
{
GUILayout.BeginVertical("box");
EditorGUILayout.LabelField("Description");
item.description = EditorGUILayout.TextArea(item.description);
item.type = (bItemType)EditorGUILayout.EnumPopup("Item Type", item.type);
item.stackable = EditorGUILayout.Toggle("Stackable", item.stackable);
if (item.stackable)
{
if (item.maxStack <= 0) item.maxStack = 1;
item.maxStack = EditorGUILayout.IntField("Max Stack", item.maxStack);
}
else item.maxStack = 1;
GUILayout.EndVertical();
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
GUILayout.Label("Icon path");
item.iconPath = EditorGUILayout.TextArea(item.iconPath);
item.icon = (Sprite)EditorGUILayout.ObjectField(item.icon, typeof(Sprite), false);
var rect = GUILayoutUtility.GetRect(40, 40);
if (item.icon != null)
{
DrawTextureGUI(rect, item.icon, new Vector2(40, 40));
}
if (item.type == bItemType.QuantaPower || item.type == bItemType.PowerScroll)
{
GUILayout.Label("Quanta Icon small");
item.secondaryIconPath = EditorGUILayout.TextArea(item.secondaryIconPath);
item.secondaryIcon = (Sprite)EditorGUILayout.ObjectField(item.secondaryIcon, typeof(Sprite), false);
var rect2 = GUILayoutUtility.GetRect(40, 40);
if (item.secondaryIcon != null)
{
DrawTextureGUI(rect2, item.secondaryIcon, new Vector2(40, 40));
}
GUILayout.Label("Quanta Icon big");
item.teriaryIconPath = EditorGUILayout.TextArea(item.teriaryIconPath);
item.teriaryIcon = (Sprite)EditorGUILayout.ObjectField(item.teriaryIcon, typeof(Sprite), false);
var rect3 = GUILayoutUtility.GetRect(40, 40);
if (item.teriaryIcon != null)
{
DrawTextureGUI(rect3, item.teriaryIcon, new Vector2(40, 40));
}
}
else if (item.type == bItemType.Swords || item.type == bItemType.Axes || item.type == bItemType.Resources || chroniclesTypes.Contains(item.type))
{
GUILayout.Label("Secondary Icon");
item.secondaryIconPath = EditorGUILayout.TextArea(item.secondaryIconPath);
item.secondaryIcon = (Sprite)EditorGUILayout.ObjectField(item.secondaryIcon, typeof(Sprite), false);
var rect2 = GUILayoutUtility.GetRect(40, 40);
if (item.secondaryIcon != null)
{
DrawTextureGUI(rect2, item.secondaryIcon, new Vector2(40, 40));
}
}
else
{
item.secondaryIcon = null;
item.teriaryIcon = null;
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.BeginVertical("box");
GUILayout.Label("Spawn Object");
item.originalObject = (GameObject)EditorGUILayout.ObjectField(item.originalObject, typeof(GameObject), false);
GUILayout.EndVertical();
GUILayout.BeginVertical("box");
GUILayout.Label("Drop Object");
item.dropObject = (GameObject)EditorGUILayout.ObjectField(item.dropObject, typeof(GameObject), false);
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.EndVertical();
DrawAttributes();
}
public virtual void DrawDefaultProperties()
{
GUILayout.BeginVertical("box");
GUILayout.Box(new GUIContent("Custom Settings", "This area is used for additional properties\n in vItem Properties in defaultInspector region"));
defaultEditor.OnInspectorGUI();
GUILayout.EndVertical();
}
public virtual void DrawAttributes()
{
try
{
GUILayout.BeginVertical("box");
GUILayout.Box("Attributes", GUILayout.ExpandWidth(true));
EditorGUILayout.Space();
if (!inAddAttribute && GUILayout.Button("Add Attribute", EditorStyles.miniButton))
inAddAttribute = true;
if (inAddAttribute)
{
GUILayout.BeginHorizontal("box");
attribute = (bItemAttributes)EditorGUILayout.EnumPopup(attribute);
EditorGUILayout.LabelField("Value", GUILayout.MinWidth(60));
attributeValue = EditorGUILayout.IntField(attributeValue);
GUILayout.EndHorizontal();
if (item.attributes != null && item.attributes.Contains(attribute))
{
EditorGUILayout.HelpBox("This attribute already exist ", MessageType.Error);
if (GUILayout.Button("Cancel", EditorStyles.miniButton, GUILayout.MinWidth(60)))
{
inAddAttribute = false;
}
}
else
{
GUILayout.BeginHorizontal("box");
if (GUILayout.Button("Add", EditorStyles.miniButton, GUILayout.MinWidth(60)))
{
item.attributes.Add(new bItemAttribute(attribute, attributeValue));
attributeValue = 0;
inAddAttribute = false;
}
if (GUILayout.Button("Cancel", EditorStyles.miniButton, GUILayout.MinWidth(60)))
{
attributeValue = 0;
inAddAttribute = false;
}
GUILayout.EndHorizontal();
}
}
EditorGUILayout.Space();
for (int i = 0; i < item.attributes.Count; i++)
{
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
item.attributes[i].isOpen = EditorGUILayout.Foldout(item.attributes[i].isOpen, item.attributes[i].name.ToString());
item.attributes[i].value = EditorGUILayout.IntField(item.attributes[i].value);
EditorGUILayout.Space();
if (GUILayout.Button("x", GUILayout.MaxWidth(30)))
{
item.attributes.RemoveAt(i);
GUILayout.EndHorizontal();
break;
}
GUILayout.EndHorizontal();
if (item.attributes[i].isOpen)
{
EditorGUILayout.HelpBox("Open the ItemEnumsEditor to edit this format", MessageType.Info);
string format = item.attributes[i].displayFormat;
GUILayout.BeginHorizontal();
GUILayout.Label("Display format");
GUILayout.Label(format, EditorStyles.whiteBoldLabel);
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
}
GUILayout.EndVertical();
}
catch
{
Debug.Log("ERROR");
}
}
public virtual void DrawTextureGUI(Rect position, Sprite sprite, Vector2 size)
{
Rect spriteRect = new Rect(sprite.rect.x / sprite.texture.width, sprite.rect.y / sprite.texture.height,
sprite.rect.width / sprite.texture.width, sprite.rect.height / sprite.texture.height);
Vector2 actualSize = size;
actualSize.y *= (sprite.rect.height / sprite.rect.width);
GUI.DrawTextureWithTexCoords(new Rect(position.x, position.y + (size.y - actualSize.y) / 2, actualSize.x, actualSize.y), sprite.texture, spriteRect);
}
public static List<T> FindAssetsByType<T>() where T : UnityEngine.Object
{
List<T> assets = new List<T>();
string[] guids = AssetDatabase.FindAssets(string.Format("t:{0}", typeof(T)));
for (int i = 0; i < guids.Length; i++)
{
string assetPath = AssetDatabase.GUIDToAssetPath(guids[i]);
T asset = AssetDatabase.LoadAssetAtPath<T>(assetPath);
if (asset != null)
{
assets.Add(asset);
}
}
return assets;
}
}
}