Files
2024-11-20 15:21:28 +01:00

23 lines
498 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.QuestMachine.Demo
{
/// <summary>
/// Makes the GameObject follow another GameObject on the XY plane.
/// </summary>
public class FollowXY : MonoBehaviour
{
public Transform followTarget;
private void Update()
{
transform.position = new Vector3(followTarget.position.x, followTarget.position.y, transform.position.z);
}
}
}