Files
beyond/Assets/Meshes/Characters/Berserker/MI_BodySkin_MU.mat
2024-12-18 15:25:43 +01:00

334 lines
10 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-876209345545865141
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MI_BodySkin_MU
m_Shader: {fileID: -6465566751694194690, guid: 00a0b3897399f8b42a61a0333dd40ced,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- BASETEXTYPE_ALBEDO_EMISSIVE
- USEDISSOLVE_WITHOUT_ALPHA_CUTOUT
- USEFRESNEL
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- TransparentBackface
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- BaseTex:
m_Texture: {fileID: 2800000, guid: 782d46dd6f4f3b849a194b416a9440fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- DissolveMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- NOSMap:
m_Texture: {fileID: 2800000, guid: 56a86d8d20ab48446ac9b91f8b6065f8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AO:
m_Texture: {fileID: 2800000, guid: fcc392e5e93eec34fac18f6ce3889e79, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Dirt:
m_Texture: {fileID: 2800000, guid: 7f8be02ce3f321b418478f1c67cc25de, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissivePannerMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 2800000, guid: 671edb9afd161ac4babca82c1598519e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RoughnessMod_R:
m_Texture: {fileID: 2800000, guid: c0b7b18616e3d4c4d9f007d6681e9331, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMask:
m_Texture: {fileID: 2800000, guid: b3508bfad565218429f45a364832e33a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SkinColor:
m_Texture: {fileID: 2800000, guid: 2eef0b7d15f4bcb4b8a7733caebd21fc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SkinNormal:
m_Texture: {fileID: 2800000, guid: 52cd53f684624c24881e252c2edba1be, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SkinPore:
m_Texture: {fileID: 2800000, guid: 3a9698c21ea9ff144821537e0fbcecd0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SkinRoughness:
m_Texture: {fileID: 2800000, guid: 1df5a1941431ac04483ca62aeb4e16eb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- AOStrength: 1
- AlphaClipThreshold: 0.532
- BASETEXTYPE: 0
- DissolveNoiseScale: 100
- EffectStrenght: 1
- FresnelPower: 2.9
- Metalness: 1
- NormalStrength: 1
- Smoothness: 0.73
- USEDISSOLVE: 1
- USEDISSOLVEMASK: 0
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0.05
- _AddPrecomputedVelocity: 1
- _AlphaClip: 1
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 1
- _BendEffect: 0
- _BendMaxDistance: 1
- _BendMaxHeight: 0
- _BendMinDistance: 0.2
- _BendMinHeight: 1
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _CastShadows: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorPow: 0.55
- _Cull: 2
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DiffusionProfileHash: 2.7317202
- _DirtBoots: 0
- _DirtRoughness_Power: 0
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 2
- _DstBlend: 0
- _EffectThreshold: 0
- _EmissivePannerTilling: 1
- _EmissivePower1: 0
- _EmissivePower2: 0
- _EmissivePower3: 0
- _EmissivePower4: 0
- _Emissivepowerboost: 100
- _EnableFogOnTransparent: 1
- _EnvironmentReflections: 1
- _FadeDistance: 0
- _FarFadeDistance: 500
- _FreaklesColorPower: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HairCapLongColorPower: 0
- _HairCapRoughness: 0.6
- _HairCapShortColorPower: 0
- _InverseFadeRange: 1
- _InverseFarFadeRange: 0.5
- _LipNailColorPower: 0
- _LipsNailRoughnessBoost: 0.75
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 1
- _RenderQueueType: 1
- _RequireSplitLighting: 1
- _SSSonoff: 1.2
- _SkinPore_Power: 0.25
- _SkinPore_Tilling: 35
- _SkinRounghnessBoots: 0.7
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 4
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 14
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _Surface: 0
- _SurfaceType: 0
- _Threshold: 0
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.1
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 1
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentSortPriority: 0
- _TransparentZWrite: 1
- _USEDISTANCEFADE: 0
- _USESCANWAVE: 0
- _UVSec: 0
- _UseShadowThreshold: 0
- _WaveTrail: 4
- _WorkflowMode: 1
- _ZTest: 4
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteControl: 0
- __dirty: 1
m_Colors:
- BaseColor: {r: 0.735849, g: 0.735849, b: 0.735849, a: 1}
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 214.65828, b: 558.23676, a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColorMul: {r: 0.8584906, g: 0.6519669, b: 0.6519669, a: 0}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _BlendColor01: {r: 0.5686275, g: 0.5686275, b: 0.5686275, a: 0}
- _BlendColor02: {r: 1, g: 1, b: 1, a: 0}
- _BlendColor03: {r: 1, g: 1, b: 1, a: 0}
- _BlendColor04: {r: 1, g: 1, b: 1, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DiffusionProfileAsset: {r: -1.405437e+32, g: 2.0030989e-26, b: 0.00000006313206,
a: -4.4045647e-18}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor1: {r: 0, g: 0, b: 0, a: 0}
- _EmissiveColor2: {r: 0, g: 0, b: 0, a: 0}
- _EmissiveColor3: {r: 0, g: 0, b: 0, a: 0}
- _EmissiveColor4: {r: 0, g: 0, b: 0, a: 0}
- _FreaklesColor: {r: 1, g: 1, b: 1, a: 0}
- _FresnelColor: {r: 0.04988429, g: 0.2466107, b: 0.5566038, a: 0}
- _HairCapLongColor: {r: 1, g: 1, b: 1, a: 0}
- _HairCapShortColor: {r: 1, g: 1, b: 1, a: 0}
- _LipNailColor: {r: 1, g: 1, b: 1, a: 0}
- _PannerProperty: {r: 0, g: 0, b: 0, a: 0}
- _SSSColor: {r: 0.5471698, g: 0.077783935, b: 0, a: 1}
- _ScanWaveColor: {r: 0.09549662, g: 0.36472926, b: 0.5471698, a: 0}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _Tint: {r: 1, g: 0.8288271, b: 0.7311321, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6114360568051341013
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aa486462e6be1764e89c788ba30e61f7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_DiffusionProfileReferences:
- {fileID: 11400000, guid: 26bdddf49760c61438938733f07fa2a2, type: 2}
m_MaterialReferences: []