14 lines
297 B
C#
14 lines
297 B
C#
using UnityEngine;
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using System.Collections;
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namespace Gaia
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{
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/// <summary>
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/// Scriptable object wrapper around a game object prototype
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/// </summary>
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public class ResourceProtoGameObjectSO : ScriptableObject
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{
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public ResourceProtoGameObject m_gameObject;
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}
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}
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