Files
beyond/Assets/ThirdParty/PlayMaker/Editor/FsmErrorWindow.cs
2024-11-20 15:21:28 +01:00

17 lines
431 B
C#

// (c) Copyright HutongGames, LLC 2010-2014. All rights reserved.
/* NOTE: Wrapper no longer needed in Unity 4.x
* BUT: changing it breaks saved layouts
* SO: wrap in namespace instead (supported in 4.x)
*/
// EditorWindow classes can't be called from a dll in Unity 3.5
// so create a thin wrapper class as a workaround
namespace HutongGames.PlayMakerEditor
{
internal class FsmErrorWindow : ErrorSelector
{
}
}