Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Vector3/Vector3PerSecond.cs
2024-11-20 15:21:28 +01:00

37 lines
791 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Vector3)]
[Tooltip("Multiplies a Vector3 variable by Time.deltaTime. Useful for frame rate independent motion.")]
public class Vector3PerSecond : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmVector3 vector3Variable;
public bool everyFrame;
public override void Reset()
{
vector3Variable = null;
everyFrame = false;
}
public override void OnEnter()
{
vector3Variable.Value = vector3Variable.Value * Time.deltaTime;
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
vector3Variable.Value = vector3Variable.Value * Time.deltaTime;
}
}
}