Files
2024-11-20 15:21:28 +01:00

35 lines
676 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Vector3)]
[Tooltip("Get Vector3 Length.")]
public class GetVectorLength : FsmStateAction
{
public FsmVector3 vector3;
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmFloat storeLength;
public override void Reset()
{
vector3 = null;
storeLength = null;
}
public override void OnEnter()
{
DoVectorLength();
Finish();
}
void DoVectorLength()
{
if (vector3 == null) return;
if (storeLength == null) return;
storeLength.Value = vector3.Value.magnitude;
}
}
}