52 lines
1003 B
C#
52 lines
1003 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.String)]
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[Tooltip("Replace a substring with a new String.")]
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public class StringReplace : FsmStateAction
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{
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[RequiredField]
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[UIHint(UIHint.Variable)]
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public FsmString stringVariable;
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public FsmString replace;
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public FsmString with;
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[RequiredField]
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[UIHint(UIHint.Variable)]
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public FsmString storeResult;
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public bool everyFrame;
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public override void Reset()
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{
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stringVariable = null;
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replace = "";
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with = "";
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storeResult = null;
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everyFrame = false;
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}
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public override void OnEnter()
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{
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DoReplace();
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if (!everyFrame)
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Finish();
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}
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public override void OnUpdate()
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{
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DoReplace();
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}
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void DoReplace()
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{
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if (stringVariable == null) return;
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if (storeResult == null) return;
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storeResult.Value = stringVariable.Value.Replace(replace.Value, with.Value);
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}
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}
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} |