Files
2024-11-20 15:21:28 +01:00

52 lines
1003 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.String)]
[Tooltip("Replace a substring with a new String.")]
public class StringReplace : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString stringVariable;
public FsmString replace;
public FsmString with;
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString storeResult;
public bool everyFrame;
public override void Reset()
{
stringVariable = null;
replace = "";
with = "";
storeResult = null;
everyFrame = false;
}
public override void OnEnter()
{
DoReplace();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoReplace();
}
void DoReplace()
{
if (stringVariable == null) return;
if (storeResult == null) return;
storeResult.Value = stringVariable.Value.Replace(replace.Value, with.Value);
}
}
}