Files
2024-11-20 15:21:28 +01:00

54 lines
1.0 KiB
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.String)]
[Tooltip("Gets a sub-string from a String Variable.")]
public class GetSubstring : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString stringVariable;
[RequiredField]
public FsmInt startIndex;
[RequiredField]
public FsmInt length;
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString storeResult;
public bool everyFrame;
public override void Reset()
{
stringVariable = null;
startIndex = 0;
length = 1;
storeResult = null;
everyFrame = false;
}
public override void OnEnter()
{
DoGetSubstring();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoGetSubstring();
}
void DoGetSubstring()
{
if (stringVariable == null) return;
if (storeResult == null) return;
storeResult.Value = stringVariable.Value.Substring(startIndex.Value, length.Value);
}
}
}