Files
beyond/Assets/ThirdParty/PlayMaker/Actions/String/GetStringLength.cs
2024-11-20 15:21:28 +01:00

48 lines
904 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.String)]
[Tooltip("Gets the Length of a String.")]
public class GetStringLength : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString stringVariable;
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmInt storeResult;
public bool everyFrame;
public override void Reset()
{
stringVariable = null;
storeResult = null;
everyFrame = false;
}
public override void OnEnter()
{
DoGetStringLength();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoGetStringLength();
}
void DoGetStringLength()
{
if (stringVariable == null) return;
if (storeResult == null) return;
storeResult.Value = stringVariable.Value.Length;
}
}
}