Files
2024-11-20 15:21:28 +01:00

106 lines
2.8 KiB
C#

// (c) copyright Hutong Games, LLC 2010-2012. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.StateMachine)]
[ActionTarget(typeof(PlayMakerFSM), "gameObject,fsmName")]
[Tooltip("Set the value of a variable in another FSM.")]
public class SetFsmVariable : FsmStateAction
{
[RequiredField]
[Tooltip("The GameObject that owns the FSM")]
public FsmOwnerDefault gameObject;
[UIHint(UIHint.FsmName)]
[Tooltip("Optional name of FSM on Game Object")]
public FsmString fsmName;
[Tooltip("The name of the variable in the target FSM.")]
public FsmString variableName;
[RequiredField]
public FsmVar setValue;
[Tooltip("Repeat every frame.")]
public bool everyFrame;
private PlayMakerFSM targetFsm;
private NamedVariable targetVariable;
private GameObject cachedGameObject;
private string cachedFsmName;
private string cachedVariableName;
public override void Reset()
{
gameObject = null;
fsmName = "";
setValue = new FsmVar();
}
public override void OnEnter()
{
DoSetFsmVariable();
if (!everyFrame)
{
Finish();
}
}
public override void OnUpdate()
{
DoSetFsmVariable();
}
private void DoSetFsmVariable()
{
if (setValue.IsNone || string.IsNullOrEmpty(variableName.Value))
{
return;
}
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if (go == null)
{
return;
}
if (go != cachedGameObject || fsmName.Value != cachedFsmName)
{
targetFsm = ActionHelpers.GetGameObjectFsm(go, fsmName.Value);
if (targetFsm == null)
{
return;
}
cachedGameObject = go;
cachedFsmName = fsmName.Value;
}
if (variableName.Value != cachedVariableName)
{
targetVariable = targetFsm.FsmVariables.FindVariable(setValue.Type, variableName.Value);
cachedVariableName = variableName.Value;
}
if (targetVariable == null)
{
LogWarning("Missing Variable: " + variableName.Value);
return;
}
setValue.UpdateValue();
setValue.ApplyValueTo(targetVariable);
}
#if UNITY_EDITOR
public override string AutoName()
{
return ("Set FSM Variable: " + ActionHelpers.GetValueLabel(variableName));
}
#endif
}
}