Files
2024-11-20 15:21:28 +01:00

39 lines
699 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.RenderSettings)]
[Tooltip("Sets the density of the Fog in the scene.")]
public class SetFogDensity : FsmStateAction
{
[RequiredField]
public FsmFloat fogDensity;
public bool everyFrame;
public override void Reset()
{
fogDensity = 0.5f;
everyFrame = false;
}
public override void OnEnter()
{
DoSetFogDensity();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoSetFogDensity();
}
void DoSetFogDensity()
{
RenderSettings.fogDensity = fogDensity.Value;
}
}
}