Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Movie/PauseMovieTexture.cs
2024-11-20 15:21:28 +01:00

39 lines
843 B
C#

// (c) Copyright HutongGames, LLC. All rights reserved.
#if !(UNITY_2019_3_OR_NEWER || UNITY_SWITCH || UNITY_TVOS || UNITY_IPHONE || UNITY_IOS || UNITY_ANDROID || UNITY_FLASH || UNITY_PS3 || UNITY_PS4 || UNITY_XBOXONE || UNITY_BLACKBERRY || UNITY_METRO || UNITY_WP8 || UNITY_PSM || UNITY_WEBGL)
using UnityEngine;
#pragma warning disable 618
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Movie)]
[Tooltip("Pauses a Movie Texture.")]
public class PauseMovieTexture : FsmStateAction
{
[RequiredField]
[ObjectType(typeof(MovieTexture))]
public FsmObject movieTexture;
public override void Reset()
{
movieTexture = null;
}
public override void OnEnter()
{
var movie = movieTexture.Value as MovieTexture;
if (movie != null)
{
movie.Pause();
}
Finish();
}
}
}
#endif