22 lines
481 B
C#
22 lines
481 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.Device)]
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[Tooltip("Causes the device to vibrate for half a second.")]
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public class DeviceVibrate : FsmStateAction
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{
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public override void Reset()
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{}
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public override void OnEnter()
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{
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#if (UNITY_IPHONE || UNITY_IOS || UNITY_ANDROID)
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Handheld.Vibrate();
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#endif
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Finish();
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}
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}
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} |