Files
2024-11-20 15:21:28 +01:00

22 lines
481 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Device)]
[Tooltip("Causes the device to vibrate for half a second.")]
public class DeviceVibrate : FsmStateAction
{
public override void Reset()
{}
public override void OnEnter()
{
#if (UNITY_IPHONE || UNITY_IOS || UNITY_ANDROID)
Handheld.Vibrate();
#endif
Finish();
}
}
}