Files
2024-11-20 15:21:28 +01:00

16 lines
305 B
C#

using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
// Base class for logging actions
public abstract class BaseLogAction : FsmStateAction
{
public bool sendToUnityLog;
public override void Reset()
{
sendToUnityLog = false;
}
}
}