16 lines
305 B
C#
16 lines
305 B
C#
using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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// Base class for logging actions
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public abstract class BaseLogAction : FsmStateAction
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{
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public bool sendToUnityLog;
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public override void Reset()
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{
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sendToUnityLog = false;
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}
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}
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}
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