Files
2024-11-20 15:21:28 +01:00

27 lines
816 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Invector.vItemManager
{
public class vItemCollectionDisplay_v2 : MonoBehaviour
{
public vItemManager itemManager;
public vItemDisplay displayPrefab;
public RectTransform content;
public float displayTime=3f;
private void Start()
{
itemManager.onCollectItem.AddListener(OnAddItem);
}
private void OnAddItem(vItemManager.CollectedItemInfo info)
{
var display = Instantiate(displayPrefab);
display.transform.SetParent(content, false);
display.DisplayItem(info);
display.transform.SetAsFirstSibling();
Destroy(display.gameObject, displayTime);
}
}
}