15 lines
328 B
C#
15 lines
328 B
C#
using UnityEngine;
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using System.Collections.Generic;
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namespace Invector
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{
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[System.Serializable]
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public class vHandler
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{
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public Transform defaultHandler;
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public List<Transform> customHandlers;
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public vHandler()
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{
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customHandlers = new List<Transform>();
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}
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}
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} |