Files
2024-11-20 15:21:28 +01:00

15 lines
328 B
C#

using UnityEngine;
using System.Collections.Generic;
namespace Invector
{
[System.Serializable]
public class vHandler
{
public Transform defaultHandler;
public List<Transform> customHandlers;
public vHandler()
{
customHandlers = new List<Transform>();
}
}
}