Files
2024-11-20 15:21:28 +01:00

190 lines
5.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6951404929531301414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6951404929531301409}
- component: {fileID: 6951404929531301411}
- component: {fileID: 6951404929531301408}
- component: {fileID: 7026780212155270418}
m_Layer: 8
m_Name: InventoryCameraPreview
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6951404929531301409
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404929531301414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6951404930833977084}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6951404929531301411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404929531301414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93dccd0079a44644690bde51cf65d442, type: 3}
m_Name:
m_EditorClassIdentifier:
animator: {fileID: 0}
--- !u!114 &6951404929531301408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404929531301414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: db10c3c14c560ec439d4db3d08f55ce9, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 0
openCloseWindow: 0
selectedToolbar: 0
getComponentsInParent: 1
inventory: {fileID: 0}
itemManager: {fileID: 0}
onOpen:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6951404929531301411}
m_MethodName: ChangeToUnscaledTime
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onClose:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6951404929531301411}
m_MethodName: ChangeToInitialState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &7026780212155270418
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404929531301414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
m_Name:
m_EditorClassIdentifier:
header: COMMENT
comment: 'Display the Character in the Inventory UI:
- Drag and drop this prefab to your character
- Make sure to add a RawImage with a ImageRenderer in your Inventory to display
it'
inEdit: 0
--- !u!1 &6951404930833977085
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6951404930833977084}
- component: {fileID: 6951404930833977087}
m_Layer: 2
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6951404930833977084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404930833977085}
m_LocalRotation: {x: -0, y: 0.9929583, z: -0, w: -0.1184645}
m_LocalPosition: {x: 0.841, y: 1.092, z: 3.358}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6951404929531301409}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 193.607, z: 0}
--- !u!20 &6951404930833977087
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6951404930833977085}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 250
field of view: 30
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 260
m_RenderingPath: -1
m_TargetTexture: {fileID: 8400000, guid: 1df163d71bd836c4ba422c06e628d62b, type: 2}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022