16 lines
273 B
C#
16 lines
273 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Fluxy;
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namespace FluxySamples
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{
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public class SetSplatRate : MonoBehaviour
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{
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public void SetRate(float value)
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{
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GetComponent<FluxyTarget>().rateOverTime = (int)value;
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}
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}
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}
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