Files
2024-11-20 15:21:28 +01:00

17 lines
398 B
C#

using UnityEngine;
using System.Collections;
public class CameraFollow : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start () {
offset = transform.position - player.transform.position;
}
// Update is called once per frame
void LateUpdate () {
transform.position = player.transform.position + offset;
}
}