Files
beyond/Assets/Scripts/InvectorDerivatives/Editor/bItemManagerEditor.cs
2024-11-20 15:21:28 +01:00

599 lines
29 KiB
C#

using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace Beyond
{
using Invector;
using Invector.vItemManager;
using Invector.vMelee;
using System.Linq;
[CustomEditor(typeof(bItemManager))]
[System.Serializable]
public class bItemManagerEditor : vEditorBase
{
#region Variables
protected bItemManager manager;
protected SerializedProperty itemReferenceList;
private GUISkin oldSkin;
private readonly int selectedItem;
private Vector2 scroll;
private bool showManagerEvents;
private readonly bool showItemAttributes;
private readonly string[] ignoreProperties = new string[] { "equipPoints", "applyAttributeEvents", "items", "startItems", "onStartItemUsage", "onUseItem", "onUseItemFail", "onAddItem", "onAddItemID", "onRemoveItemID", "onChangeItemAmount", "onDestroyItem", "onDropItem", "onOpenCloseInventory", "onEquipItem", "onUnequipItem", "onFinishEquipItem", "onFinishUnequipItem", "onSetLockedToEquip", "onSaveItems", "onLoadItems", "onCollectItem" };
private bool[] inEdition;
private string[] newPointNames;
private Transform parentBone;
private Animator animator;
private Rect buttonRect;
private SerializedProperty[] events;
#endregion Variables
protected override void OnEnable()
{
base.OnEnable();
m_Logo = (Texture2D)Resources.Load("itemManagerIcon", typeof(Texture2D));
manager = (bItemManager)target;
itemReferenceList = serializedObject.FindProperty("startItems");
skin = Resources.Load("vSkin") as GUISkin;
bItemManagerUtilities.CreateDefaultEquipPoints(manager);
animator = manager.GetComponent<Animator>();
if (manager.equipPoints != null)
{
inEdition = new bool[manager.equipPoints.Count];
newPointNames = new string[manager.equipPoints.Count];
}
else
{
manager.equipPoints = new List<EquipPoint>();
}
events = new SerializedProperty[]
{
serializedObject.FindProperty("onStartItemUsage"),
serializedObject.FindProperty("onUseItem"),
serializedObject.FindProperty("onUseItemFail"),
serializedObject.FindProperty("onAddItem"),
serializedObject.FindProperty("onAddItemID"),
serializedObject.FindProperty("onRemoveItemID"),
serializedObject.FindProperty("onChangeItemAmount"),
serializedObject.FindProperty("onDestroyItem"),
serializedObject.FindProperty("onDropItem"),
serializedObject.FindProperty("onOpenCloseInventory"),
serializedObject.FindProperty("onEquipItem"),
serializedObject.FindProperty("onUnequipItem"),
serializedObject.FindProperty("onFinishEquipItem"),
serializedObject.FindProperty("onFinishUnequipItem"),
serializedObject.FindProperty("onSetLockedToEquip"),
serializedObject.FindProperty("onSaveItems"),
serializedObject.FindProperty("onLoadItems"),
serializedObject.FindProperty("onCollectItem"),
};
}
public override void OnInspectorGUI()
{
oldSkin = GUI.skin;
serializedObject.Update();
if (skin)
{
GUI.skin = skin;
}
GUILayout.BeginVertical("ITEM MANAGER", "window");
GUILayout.Label(m_Logo, GUILayout.MaxHeight(25));
openCloseWindow = GUILayout.Toggle(openCloseWindow, openCloseWindow ? "Close" : "Open", EditorStyles.toolbarButton);
if (openCloseWindow)
{
GUI.skin = oldSkin;
DrawPropertiesExcluding(serializedObject, ignoreProperties.Append(ignore_vMono));
GUI.skin = skin;
GUI.enabled = Application.isPlaying && ((bItemManager)target).GetItems().Count > 0;
GUILayout.BeginHorizontal("box");
if (GUILayout.Button("Drop All Items"))
{
((bItemManager)target).DropAllItens();
}
if (GUILayout.Button("Destroy All Items"))
{
((bItemManager)target).DestroyAllItems();
}
GUILayout.EndHorizontal();
GUI.enabled = true;
if (GUILayout.Button("Open Item List"))
{
ShowItemListWindow();
}
if (manager.itemListData)
{
GUILayout.BeginVertical("box");
//if (itemReferenceList.arraySize > manager.itemListData.items.Count)
//{
// manager.startItems.Resize(manager.itemListData.items.Count);
//}
GUILayout.Box("Start Items " + manager.startItems.Count);
if (GUILayout.Button("Add Item", EditorStyles.miniButton))
{
PopupWindow.Show(buttonRect, new bItemSelector
(manager.itemListData.items, ref manager.itemsFilter,
(bItem item) =>//OnSelectItem
{
Debug.Log(item);
itemReferenceList.arraySize++;
itemReferenceList.GetArrayElementAtIndex(itemReferenceList.arraySize - 1).FindPropertyRelative("id").intValue = item.id;
itemReferenceList.GetArrayElementAtIndex(itemReferenceList.arraySize - 1).FindPropertyRelative("amount").intValue = 1;
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
}
));
}
if (Event.current.type == EventType.Repaint)
{
buttonRect = GUILayoutUtility.GetLastRect();
}
GUIStyle boxStyle = new GUIStyle(GUI.skin.box);
scroll = GUILayout.BeginScrollView(scroll, GUILayout.MinHeight(200), GUILayout.ExpandHeight(false), GUILayout.ExpandWidth(false));
try
{
for (int i = 0; i < manager.startItems.Count; i++)
{
var item = manager.itemListData.items.Find(t => t.id.Equals(manager.startItems[i].id));
if (item)
{
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
GUILayout.BeginHorizontal();
var rect = GUILayoutUtility.GetRect(50, 50);
if (item.icon != null)
{
DrawTextureGUI(rect, item.icon, new Vector2(50, 50));
}
var name = " ID " + item.id.ToString("00") + "\n - " + item.name + "\n - " + item.type.ToString();
var content = new GUIContent(name, null, "Click to Open");
GUILayout.Label(content, EditorStyles.miniLabel);
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
GUILayout.Label("Add to EquipArea", EditorStyles.miniLabel);
manager.startItems[i].addToEquipArea = EditorGUILayout.Toggle("", manager.startItems[i].addToEquipArea, GUILayout.Width(30));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if (manager.startItems[i].addToEquipArea)
{
GUILayout.Label("EquipArea", EditorStyles.miniLabel);
manager.startItems[i].indexArea = EditorGUILayout.IntField("", manager.startItems[i].indexArea, GUILayout.Width(30));
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if (manager.startItems[i].addToEquipArea)
{
GUILayout.Label("AutoEquip", EditorStyles.miniLabel);
manager.startItems[i].autoEquip = EditorGUILayout.Toggle("", manager.startItems[i].autoEquip, GUILayout.Width(30));
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.Label("Amount", EditorStyles.miniLabel);
manager.startItems[i].amount = EditorGUILayout.IntField(manager.startItems[i].amount, GUILayout.Width(30));
if (manager.startItems[i].amount < 1)
{
manager.startItems[i].amount = 1;
}
GUILayout.EndHorizontal();
if (item.attributes.Count > 0)
{
manager.startItems[i].changeAttributes = GUILayout.Toggle(manager.startItems[i].changeAttributes, new GUIContent("Change Attributes", "This is a override of the original item attributes"), EditorStyles.miniButton, GUILayout.ExpandWidth(true));
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
if (GUILayout.Button("x", GUILayout.Width(25), GUILayout.Height(25)))
{
itemReferenceList.DeleteArrayElementAtIndex(i);
EditorUtility.SetDirty(target);
serializedObject.ApplyModifiedProperties();
break;
}
GUILayout.EndHorizontal();
Color backgroundColor = GUI.backgroundColor;
GUI.backgroundColor = Color.clear;
var _rec = GUILayoutUtility.GetLastRect();
_rec.width -= 100;
EditorGUIUtility.AddCursorRect(_rec, MouseCursor.Link);
if (GUI.Button(_rec, ""))
{
ShowItemListWindow(item);
}
GUILayout.Space(7);
GUI.backgroundColor = backgroundColor;
if (item.attributes != null && item.attributes.Count > 0)
{
if (manager.startItems[i].changeAttributes)
{
if (GUILayout.Button("Reset", EditorStyles.miniButton))
{
manager.startItems[i].attributes = null;
}
if (manager.startItems[i].attributes == null)
{
manager.startItems[i].attributes = item.attributes.CopyAsNew();
}
else if (manager.startItems[i].attributes.Count != item.attributes.Count)
{
manager.startItems[i].attributes = item.attributes.CopyAsNew();
}
else
{
for (int a = 0; a < manager.startItems[i].attributes.Count; a++)
{
GUILayout.BeginHorizontal();
GUILayout.Label(manager.startItems[i].attributes[a].name.ToString());
manager.startItems[i].attributes[a].value = EditorGUILayout.IntField(manager.startItems[i].attributes[a].value, GUILayout.MaxWidth(60));
GUILayout.EndHorizontal();
}
}
}
}
GUILayout.EndVertical();
}
else
{
itemReferenceList.DeleteArrayElementAtIndex(i);
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
break;
}
}
}
catch
{
}
GUILayout.EndScrollView();
GUI.skin.box = boxStyle;
GUILayout.EndVertical();
if (GUI.changed)
{
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
}
}
var equipPoints = serializedObject.FindProperty("equipPoints");
var applyAttributeEvents = serializedObject.FindProperty("applyAttributeEvents");
if (equipPoints.arraySize != inEdition.Length)
{
inEdition = new bool[equipPoints.arraySize];
newPointNames = new string[manager.equipPoints.Count];
}
if (equipPoints != null)
{
DrawEquipPoints(equipPoints);
}
if (applyAttributeEvents != null)
{
DrawAttributeEvents(applyAttributeEvents);
}
GUILayout.BeginVertical("box");
showManagerEvents = GUILayout.Toggle(showManagerEvents, showManagerEvents ? "Close Events" : "Open Events", EditorStyles.miniButton);
GUI.skin = oldSkin;
if (showManagerEvents)
{
for (int i = 0; i < events.Length; i++)
{
if (events[i] != null) EditorGUILayout.PropertyField(events[i]);
}
}
GUI.skin = skin;
GUILayout.EndVertical();
}
GUILayout.EndVertical();
if (GUI.changed)
{
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
}
GUI.skin = oldSkin;
}
protected virtual void ShowItemListWindow(bItem item = null)
{
if (item == null)
{
bItemListWindow.CreateWindow(manager.itemListData);
}
else if (manager.itemListData.inEdition)
{
if (bItemListWindow.Instance == null)
{
bItemListWindow.CreateWindow(manager.itemListData, manager.itemListData.items.IndexOf(item));
}
}
else
{
bItemListWindow.CreateWindow(manager.itemListData, manager.itemListData.items.IndexOf(item));
}
if (item)
{
bItemListWindow.SetCurrentSelectedItem(manager.itemListData.items.IndexOf(item));
}
}
private void DrawTextureGUI(Rect position, Sprite sprite, Vector2 size)
{
Rect spriteRect = new Rect(sprite.rect.x / sprite.texture.width, sprite.rect.y / sprite.texture.height,
sprite.rect.width / sprite.texture.width, sprite.rect.height / sprite.texture.height);
Vector2 actualSize = size;
actualSize.y *= (sprite.rect.height / sprite.rect.width);
GUI.DrawTextureWithTexCoords(new Rect(position.x, position.y + (size.y - actualSize.y) / 2, actualSize.x, actualSize.y), sprite.texture, spriteRect);
}
private GUIContent GetItemContent(bItem item)
{
var texture = item.icon != null ? item.icon.texture : null;
return new GUIContent(item.name, texture, item.description);
}
private List<bItem> GetItemByFilter(List<bItem> items, List<bItemType> filter)
{
return items.FindAll(i => filter.Contains(i.type));
}
private GUIContent[] GetItemContents(List<vItem> items)
{
GUIContent[] names = new GUIContent[items.Count];
for (int i = 0; i < items.Count; i++)
{
var texture = items[i].icon != null ? items[i].icon.texture : null;
names[i] = new GUIContent(items[i].name, texture, items[i].description);
}
return names;
}
private void DrawEquipPoints(SerializedProperty prop)
{
GUILayout.BeginVertical("box");
prop.isExpanded = GUILayout.Toggle(prop.isExpanded, prop.isExpanded ? "Close Equip Points" : "Open Equip Points", EditorStyles.miniButton);
if (prop.isExpanded)
{
prop.arraySize = EditorGUILayout.IntField("Points", prop.arraySize);
for (int i = 0; i < prop.arraySize; i++)
{
var handler = prop.GetArrayElementAtIndex(i).FindPropertyRelative("handler");
var equipPointName = prop.GetArrayElementAtIndex(i).FindPropertyRelative("equipPointName");
var defaultPoint = handler.FindPropertyRelative("defaultHandler");
var points = handler.FindPropertyRelative("customHandlers");
var onInstantiateEquiment = prop.GetArrayElementAtIndex(i).FindPropertyRelative("onInstantiateEquiment");
try
{
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
EditorGUILayout.PropertyField(equipPointName);
if (GUILayout.Button("X", EditorStyles.miniButton, GUILayout.Width(20)))
{
prop.DeleteArrayElementAtIndex(i);
GUILayout.EndHorizontal();
break;
}
GUILayout.EndHorizontal();
EditorGUILayout.PropertyField(defaultPoint);
GUILayout.BeginVertical("box");
points.isExpanded = GUILayout.Toggle(points.isExpanded, "Custom Handles", EditorStyles.miniButton);
if (points.isExpanded)
{
GUILayout.Space(5);
GUILayout.BeginHorizontal();
if (!inEdition[i] && GUILayout.Button("New Handler", EditorStyles.miniButton))
{
inEdition[i] = true;
if (equipPointName.stringValue.Contains("Left") || equipPointName.stringValue.Contains("left"))
{
if (animator)
{
parentBone = animator.GetBoneTransform(HumanBodyBones.LeftHand);
}
}
else
{
if (animator)
{
parentBone = animator.GetBoneTransform(HumanBodyBones.RightHand);
}
}
}
if (!inEdition[i] && GUILayout.Button("Add Handler", EditorStyles.miniButton))
{
//points.arraySize++;
Undo.RecordObject(manager, "Insert Point");
points.InsertArrayElementAtIndex(points.arraySize);
points.GetArrayElementAtIndex(points.arraySize - 1).objectReferenceValue = null;
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
}
GUILayout.EndHorizontal();
if (inEdition[i])
{
GUILayout.Box("New Custom Handler");
parentBone = (Transform)EditorGUILayout.ObjectField("Parent Bone", parentBone, typeof(Transform), true);
newPointNames[i] = EditorGUILayout.TextField("Custom Handler Name", newPointNames[i]);
bool valid = true;
if (string.IsNullOrEmpty(newPointNames[i]))
{
valid = false;
EditorGUILayout.HelpBox("Custom Handler Name is empty", MessageType.Error);
}
var array = ConvertToArray<Transform>(points);
if (Array.Exists<Transform>(array, point => point.gameObject.name.Equals(newPointNames[i])))
{
valid = false;
EditorGUILayout.HelpBox("Custom Handler Name already exist", MessageType.Error);
}
GUILayout.BeginHorizontal();
if (GUILayout.Button("Cancel", EditorStyles.miniButton))
{
inEdition[i] = false;
}
GUI.enabled = parentBone && valid;
if (GUILayout.Button("Create", EditorStyles.miniButton))
{
var customPoint = new GameObject(newPointNames[i]);
customPoint.transform.parent = parentBone;
customPoint.transform.localPosition = Vector3.zero;
customPoint.transform.forward = manager.transform.forward;
points.arraySize++;
points.GetArrayElementAtIndex(points.arraySize - 1).objectReferenceValue = customPoint.transform;
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
inEdition[i] = false;
}
GUI.enabled = true;
GUILayout.EndHorizontal();
}
GUILayout.Space(5);
for (int a = 0; a < points.arraySize; a++)
{
var remove = false;
GUILayout.BeginHorizontal();
EditorGUILayout.PropertyField(points.GetArrayElementAtIndex(a), true);
if (GUILayout.Button("X", EditorStyles.miniButton, GUILayout.Width(20)))
{
remove = true;
}
GUILayout.EndHorizontal();
if (remove)
{
Undo.RecordObject(manager, "Delete Point");
var obj = (Transform)points.GetArrayElementAtIndex(a).objectReferenceValue;
if (obj)
{
points.GetArrayElementAtIndex(a).objectReferenceValue = null;
//points.DeleteArrayElementAtIndex(a);
//DestroyImmediate(obj.gameObject);
}
points.DeleteArrayElementAtIndex(a);
EditorUtility.SetDirty(manager);
serializedObject.ApplyModifiedProperties();
break;
}
}
}
var _array = ConvertToArray<Transform>(points);
bool _valid = true;
for (int a = 0; a < _array.Length; a++)
{
if (_array[a] != null)
{
var name = _array[a].gameObject.name;
if (Array.FindAll<Transform>(_array, point => point != null && point.gameObject.name.Equals(name)).Length > 1)
{
_valid = false;
}
}
}
if (_valid == false)
{
EditorGUILayout.HelpBox("You can't use two handles with the same name", MessageType.Error);
}
GUILayout.EndVertical();
GUI.skin = oldSkin;
if (onInstantiateEquiment != null)
{
EditorGUILayout.PropertyField(onInstantiateEquiment);
}
GUI.skin = skin;
GUILayout.EndVertical();
}
catch { }
}
}
GUILayout.EndVertical();
}
private T[] ConvertToArray<T>(SerializedProperty prop)
{
T[] value = new T[prop.arraySize];
for (int i = 0; i < prop.arraySize; i++)
{
object element = prop.GetArrayElementAtIndex(i).objectReferenceValue;
value[i] = (T)element;
}
return value;
}
private void DrawAttributeEvents(SerializedProperty prop)
{
GUILayout.BeginVertical("box");
prop.isExpanded = GUILayout.Toggle(prop.isExpanded, prop.isExpanded ? "Close Attribute Events" : "Open Attribute Events", EditorStyles.miniButton);
if (prop.isExpanded)
{
prop.arraySize = EditorGUILayout.IntField("Attributes", prop.arraySize);
for (int i = 0; i < prop.arraySize; i++)
{
var attributeName = prop.GetArrayElementAtIndex(i).FindPropertyRelative("attribute");
var onApplyAttribute = prop.GetArrayElementAtIndex(i).FindPropertyRelative("onApplyAttribute");
try
{
GUILayout.BeginVertical("box");
GUILayout.BeginHorizontal();
EditorGUILayout.PropertyField(attributeName);
if (GUILayout.Button("X", EditorStyles.miniButton, GUILayout.Width(20)))
{
prop.DeleteArrayElementAtIndex(i);
GUILayout.EndHorizontal();
break;
}
GUILayout.EndHorizontal();
GUI.skin = oldSkin;
EditorGUILayout.PropertyField(onApplyAttribute);
GUI.skin = skin;
GUILayout.EndVertical();
}
catch { }
}
}
GUILayout.EndVertical();
}
}
}