31 lines
734 B
C#
31 lines
734 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class CameraShaker : MonoBehaviour
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{
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public float m_amplitude = 0.1f;
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public float m_time = 1.0f;
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Vector3 m_position;
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// Start is called before the first frame update
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void Start()
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{
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enabled = false;
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}
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public void StartShake()
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{
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enabled = true;
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m_position = transform.localPosition;
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}
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// Update is called once per frame
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void LateUpdate()
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{
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transform.localPosition += new Vector3(Random.Range(-1f, 1f), Random.Range(-1f, 1f), Random.Range(-1f, 1f));
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}
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}
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} |