Files
beyond/Assets/Scripts/Characters/Deer/DeersEnabler.cs
2024-11-20 15:21:28 +01:00

35 lines
844 B
C#

using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class DeersEnabler : MonoBehaviour
{
public List<DeerEnabler> deers;
public int deersToShow = 2;
// Start is called before the first frame update
[Button]
private void Start()
{
int count = deers.Count;
while (deersToShow < deers.Count)
{
int numberToRemove = Random.Range(0, deers.Count);
deers[numberToRemove].deerController.DisableDeer();
deers.RemoveAt(numberToRemove);
}
deers.ForEach(deer => deer.ActivateEnableCollider());
}
// Update is called once per frame
private void Update()
{
}
}
}