35 lines
844 B
C#
35 lines
844 B
C#
using Sirenix.OdinInspector;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class DeersEnabler : MonoBehaviour
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{
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public List<DeerEnabler> deers;
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public int deersToShow = 2;
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// Start is called before the first frame update
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[Button]
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private void Start()
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{
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int count = deers.Count;
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while (deersToShow < deers.Count)
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{
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int numberToRemove = Random.Range(0, deers.Count);
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deers[numberToRemove].deerController.DisableDeer();
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deers.RemoveAt(numberToRemove);
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}
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deers.ForEach(deer => deer.ActivateEnableCollider());
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}
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// Update is called once per frame
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private void Update()
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{
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}
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}
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} |