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beyond/Assets/Meshes/Enviroment/Terrain_Layer/Wet_mud.terrainlayer
2024-11-20 15:21:28 +01:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Wet_mud
m_DiffuseTexture: {fileID: 2800000, guid: b69d67888f200a84dbb40f1b843ae75c, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 2b558bab7c9a3284191fc5fdff992601, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: fe9f183b10a6bb346b63c8be642206bc, type: 3}
m_TileSize: {x: 2, y: 2}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 1, g: 1, b: 1, a: 0}
m_Metallic: 1
m_Smoothness: 0.331
m_NormalScale: 0.012
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 0.33962262, y: 0.33962262, z: 0.33962262, w: 1}
m_MaskMapRemapMin: {x: 0.052005943, y: 0.2750718, z: 0, w: 0.90049535}
m_MaskMapRemapMax: {x: 0.38244176, y: 0.5584051, z: 1, w: 1}