Files

22 lines
631 B
C#

namespace Invector.vCharacterController.AI.FSMBehaviour
{
#if UNITY_EDITOR
[vFSMHelpbox("Verify if your CurrentTarget is Crouching", UnityEditor.MessageType.Info)]
#endif
public class vTargetIsCrouching : vStateDecision
{
public override string categoryName
{
get { return "Detection/"; }
}
public override string defaultName
{
get { return "Target Is Crouching?"; }
}
public override bool Decide(vIFSMBehaviourController fsmBehaviour)
{
throw new System.NotImplementedException("TODO");
}
}
}