Files
beyond/Assets/Scripts/Quests/ActionResponse.cs

17 lines
417 B
C#

using System.Collections;
using System.Collections.Generic;
using PixelCrushers.DialogueSystem;
using UnityEngine;
using UnityEngine.Events;
[System.Serializable]
public class ActionResponse
{
[Tooltip("Conversation to get bark content from.")]
[ConversationPopup(false)]
public string barkConversation;
public AudioClip audioClip;
public UnityEvent responseEvent;
public float delay = 0f;
}