%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Tree Stand-In m_Shader: {fileID: -6465566751694194690, guid: 896c4566c534d544085eac02e8d305d9, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _ALPHATEST_OFF - _PW_COVER_OFF - _PW_SSS_OFF - _WINDQUALITY_NONE m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ExtraTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _GlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PW_CoverLayer0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PW_CoverLayer0Normal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PW_CoverLayer1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PW_CoverLayer1Normal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PW_WorldMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SubsurfaceTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _ALPHATEST: 0 - _AO: 0 - _AOPower: 1 - _AOPowerExp: 1 - _AOVertexMask: 1 - _AlphaTest: 0 - _BaseLight: 1 - _BillboardKwToggle: 0 - _BillboardShadowFade: 0.5 - _BumpMapScale: 1 - _BumpScale: 1 - _Cull: 2 - _CullMode: 2 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _HueVariationKwToggle: 0 - _Metallic: 0 - _Mode: 0 - _NormalMapKwToggle: 0 - _Occlusion: 7.5 - _OcclusionStrength: 1 - _PW_Cover: 0 - _PW_CoverLayer0AlphaClamp: 1 - _PW_CoverLayer0Edge: 0.1 - _PW_CoverLayer0FadeDist: 0 - _PW_CoverLayer0FadeStart: 0 - _PW_CoverLayer0Metallic: 0.2 - _PW_CoverLayer0NormalScale: 1 - _PW_CoverLayer0Progress: 0 - _PW_CoverLayer0Smoothness: 0.75 - _PW_CoverLayer0Tiling: 64 - _PW_CoverLayer0Wrap: 0 - _PW_CoverLayer1AlphaClamp: 1 - _PW_CoverLayer1Edge: 0.1 - _PW_CoverLayer1FadeDist: 0 - _PW_CoverLayer1FadeStart: 0 - _PW_CoverLayer1Metallic: 0.2 - _PW_CoverLayer1NormalScale: 1 - _PW_CoverLayer1Progress: 0 - _PW_CoverLayer1Smoothness: 0.75 - _PW_CoverLayer1Tiling: 64 - _PW_CoverLayer1Wrap: 0 - _PW_GlobalControl: 1 - _PW_Global_Metallic: 0 - _PW_Global_SeasonalTintAmount: 0 - _PW_Global_Smoothness: 0 - _PW_SF_COVER: 0 - _PW_SF_GLOBAL_CONTROL: 0 - _PW_SF_SSS: 0 - _PW_SF_WIND: 0 - _PW_SF_WORLDMAP: 0 - _PW_SSS: 0 - _PW_SSSDistortion: 0.5 - _PW_SSSPower: 1 - _PW_SSS_1: 0 - _PW_ShaderMode: 0 - _PW_TerrainSizeX: 2048 - _PW_TerrainSizeY: 0 - _PW_TerrainSizeZ: 2048 - _PW_WindGustDistance: 1.4 - _PW_WindSpeed: 0.57 - _PW_WindToggle: 0 - _PW_WindVertex: 0 - _PW_WorldMapToggle: 0 - _PW_WorldMapUVScale: 1 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _Shininess: 0.078125 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SquashAmount: 1 - _SrcBlend: 1 - _SubsurfaceIndirect: 0.25 - _SubsurfaceKwToggle: 0 - _TwoSided: 2 - _UVSec: 0 - _WindQuality: 0 - _WrapLighting: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1} - _HueVariationColor: {r: 1, g: 0.5, b: 0, a: 0.1} - _PW_CoverLayer0Color: {r: 1, g: 1, b: 1, a: 1} - _PW_CoverLayer1Color: {r: 1, g: 1, b: 1, a: 1} - _PW_SSSTint: {r: 1, g: 1, b: 1, a: 1} - _PW_WindDirection: {r: 0.01, g: 0.01, b: 0.01, a: 0} - _PW_WorldMapColorCover0: {r: 1, g: 1, b: 1, a: 1} - _PW_WorldMapColorCover1: {r: 1, g: 1, b: 1, a: 1} - _PW_WorldMapColorObject: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _SubsurfaceColor: {r: 1, g: 1, b: 1, a: 1} - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1} - _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &3635788609106092858 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10