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first: 1: 100042 second: LeftHandProp - first: 1: 100044 second: LeftHandRing1 - first: 1: 100046 second: LeftHandRing2 - first: 1: 100048 second: LeftHandRing3 - first: 1: 100050 second: LeftHandRing4 - first: 1: 100052 second: LeftHandThumb1 - first: 1: 100054 second: LeftHandThumb2 - first: 1: 100056 second: LeftHandThumb3 - first: 1: 100058 second: LeftHandThumb4 - first: 1: 100060 second: LeftLeg - first: 1: 100062 second: LeftLegRoll - first: 1: 100064 second: LeftShoulder - first: 1: 100066 second: LeftToeBase - first: 1: 100068 second: LeftToeBase_END - first: 1: 100070 second: LeftUpLeg - first: 1: 100072 second: LeftUpLegRoll - first: 1: 100074 second: //RootNode - first: 1: 100076 second: Neck - first: 1: 100078 second: RightArm - first: 1: 100080 second: RightArmRoll - first: 1: 100082 second: RightFoot - first: 1: 100084 second: RightForeArm - first: 1: 100086 second: RightForeArmRoll - first: 1: 100088 second: RightHand - first: 1: 100090 second: RightHandIndex1 - first: 1: 100092 second: RightHandIndex2 - first: 1: 100094 second: RightHandIndex3 - first: 1: 100096 second: RightHandIndex4 - first: 1: 100098 second: RightHandMiddle1 - first: 1: 100100 second: RightHandMiddle2 - first: 1: 100102 second: RightHandMiddle3 - first: 1: 100104 second: RightHandMiddle4 - first: 1: 100106 second: RightHandPinky1 - first: 1: 100108 second: RightHandPinky2 - first: 1: 100110 second: RightHandPinky3 - first: 1: 100112 second: RightHandPinky4 - first: 1: 100114 second: RightHandProp - first: 1: 100116 second: RightHandRing1 - first: 1: 100118 second: RightHandRing2 - first: 1: 100120 second: RightHandRing3 - first: 1: 100122 second: RightHandRing4 - first: 1: 100124 second: RightHandThumb1 - first: 1: 100126 second: RightHandThumb2 - first: 1: 100128 second: RightHandThumb3 - first: 1: 100130 second: RightHandThumb4 - first: 1: 100132 second: RightLeg - first: 1: 100134 second: RightLegRoll - first: 1: 100136 second: RightShoulder - first: 1: 100138 second: RightToeBase - first: 1: 100140 second: RightToeBase_END - first: 1: 100142 second: RightUpLeg - first: 1: 100144 second: RightUpLegRoll - first: 1: 100146 second: Root - first: 1: 100148 second: Spine - first: 1: 100150 second: Spine1 - first: 4: 400000 second: DummyMESH - first: 4: 400002 second: Head - first: 4: 400004 second: Hips - first: 4: 400006 second: LeftArm - first: 4: 400008 second: LeftArmRoll - first: 4: 400010 second: LeftFoot - first: 4: 400012 second: LeftForeArm - first: 4: 400014 second: LeftForeArmRoll - first: 4: 400016 second: LeftHand - first: 4: 400018 second: LeftHandIndex1 - first: 4: 400020 second: LeftHandIndex2 - first: 4: 400022 second: LeftHandIndex3 - first: 4: 400024 second: LeftHandIndex4 - first: 4: 400026 second: LeftHandMiddle1 - first: 4: 400028 second: LeftHandMiddle2 - first: 4: 400030 second: LeftHandMiddle3 - first: 4: 400032 second: LeftHandMiddle4 - first: 4: 400034 second: LeftHandPinky1 - first: 4: 400036 second: LeftHandPinky2 - first: 4: 400038 second: LeftHandPinky3 - first: 4: 400040 second: LeftHandPinky4 - first: 4: 400042 second: LeftHandProp - first: 4: 400044 second: LeftHandRing1 - first: 4: 400046 second: LeftHandRing2 - first: 4: 400048 second: LeftHandRing3 - first: 4: 400050 second: LeftHandRing4 - first: 4: 400052 second: LeftHandThumb1 - first: 4: 400054 second: LeftHandThumb2 - first: 4: 400056 second: LeftHandThumb3 - first: 4: 400058 second: LeftHandThumb4 - first: 4: 400060 second: LeftLeg - first: 4: 400062 second: LeftLegRoll - first: 4: 400064 second: LeftShoulder - first: 4: 400066 second: LeftToeBase - first: 4: 400068 second: LeftToeBase_END - first: 4: 400070 second: LeftUpLeg - first: 4: 400072 second: LeftUpLegRoll - first: 4: 400074 second: //RootNode - first: 4: 400076 second: Neck - first: 4: 400078 second: RightArm - first: 4: 400080 second: RightArmRoll - first: 4: 400082 second: RightFoot - first: 4: 400084 second: RightForeArm - first: 4: 400086 second: RightForeArmRoll - first: 4: 400088 second: RightHand - first: 4: 400090 second: RightHandIndex1 - first: 4: 400092 second: RightHandIndex2 - first: 4: 400094 second: RightHandIndex3 - first: 4: 400096 second: RightHandIndex4 - first: 4: 400098 second: RightHandMiddle1 - first: 4: 400100 second: RightHandMiddle2 - first: 4: 400102 second: RightHandMiddle3 - first: 4: 400104 second: RightHandMiddle4 - first: 4: 400106 second: RightHandPinky1 - first: 4: 400108 second: RightHandPinky2 - first: 4: 400110 second: RightHandPinky3 - first: 4: 400112 second: RightHandPinky4 - first: 4: 400114 second: RightHandProp - first: 4: 400116 second: RightHandRing1 - first: 4: 400118 second: RightHandRing2 - first: 4: 400120 second: RightHandRing3 - first: 4: 400122 second: RightHandRing4 - first: 4: 400124 second: RightHandThumb1 - first: 4: 400126 second: RightHandThumb2 - first: 4: 400128 second: RightHandThumb3 - first: 4: 400130 second: RightHandThumb4 - first: 4: 400132 second: RightLeg - first: 4: 400134 second: RightLegRoll - first: 4: 400136 second: RightShoulder - first: 4: 400138 second: RightToeBase - first: 4: 400140 second: RightToeBase_END - first: 4: 400142 second: RightUpLeg - first: 4: 400144 second: RightUpLegRoll - first: 4: 400146 second: Root - first: 4: 400148 second: Spine - first: 4: 400150 second: Spine1 - first: 43: 4300000 second: DummyMESH - first: 74: 7400000 second: BindPose - first: 74: 7400002 second: Idle - first: 74: 7400004 second: TurnRt90_Loop - first: 74: 7400006 second: TurnLt90_Loop - first: 74: 7400008 second: TurnRt180 - first: 74: 7400010 second: TurnLt180 - first: 74: 7400012 second: WalkFwdLoop - first: 74: 7400014 second: WalkFwdStart - first: 74: 7400016 second: WalkFwdStart180_R - first: 74: 7400018 second: WalkFwdStart180_L - first: 74: 7400020 second: WalkFwdStart90_L - first: 74: 7400022 second: WalkFwdStart90_R - first: 74: 7400024 second: WalkFwdStop_LU - first: 74: 7400026 second: WalkFwdStop_RU - first: 74: 7400028 second: WalkFwdLoop_LeanR - first: 74: 7400030 second: WalkArchLoop_R - first: 74: 7400032 second: WalkFwdLoop_LeanL - first: 74: 7400034 second: WalkArchLoop_L - first: 74: 7400036 second: RunFwdLoop - first: 74: 7400038 second: SprintFwdLoop - first: 74: 7400040 second: RunFwdStart - first: 74: 7400042 second: RunFwdStart180_R - first: 74: 7400044 second: RunFwdStart180_L - first: 74: 7400046 second: RunFwdStart90_R - first: 74: 7400048 second: RunFwdStart90_L - first: 74: 7400050 second: RunFwdStop_RU - first: 74: 7400052 second: RunFwdStop_LU - first: 74: 7400054 second: RunFwdTurn180_R_LU - first: 74: 7400056 second: RunFwdTurn180_R_RU - first: 74: 7400058 second: RunFwdTurn180_L_RU - first: 74: 7400060 second: RunFwdTurn180_L_LU - first: 74: 7400062 second: RunArchLoop_L - first: 74: 7400064 second: RunFwdLoop_LeanL - first: 74: 7400066 second: RunArchLoop_R - first: 74: 7400068 second: RunFwdLoop_LeanR - first: 74: 7400070 second: Jump_place_ALL - first: 74: 7400072 second: Jump_place_ALL_short - first: 74: 7400074 second: Jump_walk_ru_ALL - first: 74: 7400076 second: Jump_walk_lu_ALL - first: 74: 7400078 second: Jump_run_ru_ALL - first: 74: 7400080 second: Jump_run_lu_ALL - first: 74: 7400082 second: JumpIdleStart - first: 74: 7400084 second: JumpIdleLand - first: 74: 7400086 second: JumpIdleLand2Walk - first: 74: 7400088 second: JumpIdleLandHard - first: 74: 7400090 second: JumpWalkStart_RU - first: 74: 7400092 second: JumpWalk_RU_Land - first: 74: 7400094 second: JumpWalk_RU_Land2Walk - first: 74: 7400096 second: JumpWalkStart_LU - first: 74: 7400098 second: JumpWalk_LU_Land - first: 74: 7400100 second: JumpWalk_LU_Land2Walk - first: 74: 7400102 second: JumpRunStart_RU - first: 74: 7400104 second: JumpRun_RU_Land - first: 74: 7400106 second: JumpRun_RU_Land2Run - first: 74: 7400108 second: JumpRunStart_LU - first: 74: 7400110 second: JumpRun_LU_Land - first: 74: 7400112 second: JumpRun_LU_Land2Run - first: 74: 7400114 second: FallingLoop - first: 74: 7400116 second: FallingLoop_RootMotion - first: 74: 7400118 second: Idle2Crouch - first: 74: 7400120 second: Crouch_Idle - first: 74: 7400122 second: Crouch2Idle - first: 74: 7400124 second: Crouch_WalkFwdLoop - first: 74: 7400126 second: Crouch_WalkFwdStart - first: 74: 7400128 second: Crouch_WalkFwdStop_LU - first: 74: 7400130 second: Crouch_WalkFwdStop_RU - first: 74: 7400132 second: Crouch_WalkFwdStart180_R - first: 74: 7400134 second: Crouch_WalkFwdStart180_L - first: 74: 7400136 second: Crouch_WalkFwdStart90_R - first: 74: 7400138 second: Crouch_WalkFwdStart90_L - first: 74: 7400140 second: ButtonPush_RH - first: 74: 7400142 second: ButtonPush_RH_90 - first: 74: 7400144 second: ButtonPush_LH - first: 74: 7400146 second: ButtonPush_LH_90 - first: 74: 7400148 second: KeypadUse_RH - first: 74: 7400150 second: KeypadUse_RH_90 - first: 74: 7400152 second: KeypadUse_LH - first: 74: 7400154 second: KeypadUse_LH_90 - first: 74: 7400156 second: PickUp_RH - first: 74: 7400158 second: PickUp_RH_90 - first: 74: 7400160 second: PickUp_LH - first: 74: 7400162 second: PickUp_LH_90 - first: 74: 7400164 second: PullLever_RH - first: 74: 7400166 second: PullLever_RH_90 - first: 74: 7400168 second: PullLever_LH - first: 74: 7400170 second: PullLever_LH_90 - first: 74: 7400172 second: DontKnow - first: 74: 7400174 second: ThrowAway_RH - first: 74: 7400176 second: ThrowAway_LH - first: 74: 7400178 second: WalkThroughDoor_RH - first: 74: 7400180 second: WalkThroughDoor_LH - first: 95: 9500000 second: //RootNode - first: 137: 13700000 second: DummyMESH externalObjects: {} materials: materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: Root animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 0 animationRotationError: 0.2 animationPositionError: 0.2 animationScaleError: 0.2 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: BindPose takeName: BindPose internalID: 0 firstFrame: 0 lastFrame: 30 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - 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