// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine { /// /// Body text UI content. /// public class BodyTextQuestContent : QuestContent { [Tooltip("Text to show in regular body text style.")] [StringFieldTextArea] [SerializeField] private StringField m_bodyText; /// /// Text to show in regular body text style. /// public StringField bodyText { get { return m_bodyText; } set { m_bodyText = value; } } public override StringField originalText { get { return bodyText; } set { bodyText = value; } } public override string GetEditorName() { return (bodyText == null) ? "Body Text" : "Text: " + bodyText; } } }