%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1030974785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030974786} - component: {fileID: 1030974787} - component: {fileID: 1030974788} m_Layer: 0 m_Name: SM_CandleSlim_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1030974786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1030974790} - {fileID: 1030974794} - {fileID: 1030974798} - {fileID: 1030974802} - {fileID: 2567753868480153924} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!205 &1030974787 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974785} serializedVersion: 2 m_LocalReferencePoint: {x: 0, y: 0.05356, z: -0} m_Size: 0.21535 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.11 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 1030974791} - screenRelativeHeight: 0.05 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 1030974795} - screenRelativeHeight: 0.03 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 1030974799} - screenRelativeHeight: 0.005616148 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 1030974803} m_Enabled: 1 --- !u!136 &1030974788 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974785} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.041227 m_Height: 0.204333 m_Direction: 1 m_Center: {x: -0, y: 0.05356, z: -0} --- !u!1 &1030974789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030974790} - component: {fileID: 1030974791} - component: {fileID: 1030974792} m_Layer: 0 m_Name: SM_CandleSlim_02_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1030974790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974789} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1030974786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1030974791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: abc00000000017452998279956165870, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030974792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974789} m_Mesh: {fileID: 4300000, guid: abc00000000014015601433033186218, type: 3} --- !u!1 &1030974793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030974794} - component: {fileID: 1030974795} - component: {fileID: 1030974796} m_Layer: 0 m_Name: SM_CandleSlim_02_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1030974794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974793} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1030974786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1030974795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: abc00000000017452998279956165870, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030974796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974793} m_Mesh: {fileID: 4300002, guid: abc00000000014015601433033186218, type: 3} --- !u!1 &1030974797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030974798} - component: {fileID: 1030974799} - component: {fileID: 1030974800} m_Layer: 0 m_Name: SM_CandleSlim_02_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1030974798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974797} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1030974786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1030974799 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: abc00000000017452998279956165870, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030974800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974797} m_Mesh: {fileID: 4300004, guid: abc00000000014015601433033186218, type: 3} --- !u!1 &1030974801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030974802} - component: {fileID: 1030974803} - component: {fileID: 1030974804} m_Layer: 0 m_Name: SM_CandleSlim_02_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1030974802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974801} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1030974786} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1030974803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: abc00000000017452998279956165870, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030974804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030974801} m_Mesh: {fileID: 4300006, guid: abc00000000014015601433033186218, type: 3} --- !u!1001 &9100705551734037809 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1030974786} m_Modifications: - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalScale.x value: 0.5 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalScale.y value: 1 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalScale.z value: 0.5 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalPosition.x value: -0.0216 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalPosition.y value: 0.1823 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalPosition.z value: -0.0025 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_ConstrainProportionsScale value: 0 objectReference: {fileID: 0} - target: {fileID: 6768432994478543992, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_Name value: PS_FireCandle objectReference: {fileID: 0} - target: {fileID: 6768432994478543992, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} --- !u!4 &2567753868480153924 stripped Transform: m_CorrespondingSourceObject: {fileID: 6768432994478543989, guid: 54737fe562b6a54418c091db7efdeafc, type: 3} m_PrefabInstance: {fileID: 9100705551734037809} m_PrefabAsset: {fileID: 0}