namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.String)] [Tooltip("Join an array of strings into a single string.")] public class StringJoin : FsmStateAction { [UIHint(UIHint.Variable)] [ArrayEditor(VariableType.String)] [Tooltip("Array of string to join into a single string.")] public FsmArray stringArray; [Tooltip("Separator to add between each string.")] public FsmString separator; [UIHint(UIHint.Variable)] [Tooltip("Store the joined string in string variable.")] public FsmString storeResult; public override void OnEnter() { if (!stringArray.IsNone && !storeResult.IsNone) { storeResult.Value = string.Join(separator.Value, stringArray.stringValues); } Finish(); } } }