%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100844
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413152}
  m_Layer: 9
  m_Name: RightHandIndex1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413152
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100844}
  m_LocalRotation: {x: -0.0010777344, y: -0.000017664484, z: 0.016422523, w: 0.9998646}
  m_LocalPosition: {x: -1.16282074e-10, y: 0.13494258, z: 5.925358e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 429246}
  m_Father: {fileID: 464438}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103008
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418598}
  m_Layer: 9
  m_Name: LeftToe_End
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &418598
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103008}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1.304195e-10, y: 0.06294534, z: -4.900726e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469446}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103616
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419778}
  m_Layer: 2
  m_Name: Components
  m_TagString: Weapon
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &419778
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103616}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 433792}
  - {fileID: 451374}
  m_Father: {fileID: 466582}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &104296
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451374}
  - component: {fileID: 3361422}
  - component: {fileID: 2336746}
  m_Layer: 2
  m_Name: SwordV_short
  m_TagString: Weapon
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451374
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104296}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 419778}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3361422
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104296}
  m_Mesh: {fileID: 4300002, guid: 915e72a372c54b541b37d215c6be8887, type: 3}
--- !u!23 &2336746
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104296}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 86b9be6fc7905f447979c4292830ad75, type: 2}
  - {fileID: 2100000, guid: 86b9be6fc7905f447979c4292830ad75, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &104944
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441590}
  m_Layer: 9
  m_Name: Spine1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441590
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104944}
  m_LocalRotation: {x: -0.000000009312198, y: 9.0580625e-13, z: 1.1837033e-11, w: 1}
  m_LocalPosition: {x: -0, y: 0.11143211, z: -5.7468797e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 434716}
  m_Father: {fileID: 452074}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &106534
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480504}
  m_Layer: 9
  m_Name: LeftHand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &480504
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 106534}
  m_LocalRotation: {x: -0.016956842, y: 0.0006342437, z: 0.019231074, w: 0.99967104}
  m_LocalPosition: {x: 5.30658e-10, y: 0.2957525, z: 4.037733e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 437946}
  m_Father: {fileID: 430996}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114574
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441188}
  - component: {fileID: 11483540}
  - component: {fileID: 6525742}
  m_Layer: 2
  m_Name: hitBox
  m_TagString: Ignore Ragdoll
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441188
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114574}
  m_LocalRotation: {x: 0.7059689, y: 0.040102698, z: 0.040103983, w: -0.70596844}
  m_LocalPosition: {x: -0.0000005605507, y: 0.31222314, z: -0.00000017508864}
  m_LocalScale: {x: 0.15, y: 0.15000002, z: 0.44603276}
  m_Children: []
  m_Father: {fileID: 473380}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11483540
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114574}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObject: {fileID: 0}
  damagePercentage: 100
  triggerType: 3
--- !u!65 &6525742
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114574}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &119068
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451510}
  m_Layer: 9
  m_Name: LeftFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451510
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119068}
  m_LocalRotation: {x: 0.5055165, y: 0.025791276, z: -0.020149022, w: 0.86219597}
  m_LocalPosition: {x: 1.16706644e-11, y: 0.44479036, z: -1.6296877e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 469446}
  m_Father: {fileID: 458250}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123216
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459770}
  m_Layer: 9
  m_Name: RightToe_End
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &459770
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123216}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -6.731211e-11, y: 0.06189637, z: 4.6448356e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 464586}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123468
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437946}
  m_Layer: 9
  m_Name: LeftHandIndex1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &437946
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123468}
  m_LocalRotation: {x: 0.01155079, y: 0.0003043122, z: 0.026337173, w: 0.99958634}
  m_LocalPosition: {x: 1.3066113e-10, y: 0.102914095, z: 4.7655248e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 463188}
  m_Father: {fileID: 480504}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127796
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464438}
  m_Layer: 9
  m_Name: RightHand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464438
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 127796}
  m_LocalRotation: {x: -0.016700627, y: -0.0005096223, z: -0.010599504, w: 0.99980426}
  m_LocalPosition: {x: -9.0358415e-11, y: 0.29559502, z: 5.9328414e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413152}
  - {fileID: 466582}
  m_Father: {fileID: 496250}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129324
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 420176}
  - component: {fileID: 13700338}
  m_Layer: 9
  m_Name: VBot_LowPoly
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &420176
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129324}
  m_LocalRotation: {x: -0.7071068, y: 0.000000004486336, z: 0.0000000030148992, w: 0.7071067}
  m_LocalPosition: {x: -0.000000017695125, y: -0.000000092200935, z: -0.000000009313227}
  m_LocalScale: {x: 99.99998, y: 99.99999, z: 99.99999}
  m_Children: []
  m_Father: {fileID: 422662}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13700338
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129324}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e273db19c8bd7704099afa4200e56a2c, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 66a74de1d4a081e49b0a790722fd06ab, type: 3}
  m_Bones:
  - {fileID: 452074}
  - {fileID: 441590}
  - {fileID: 464292}
  - {fileID: 434716}
  - {fileID: 495074}
  - {fileID: 417738}
  - {fileID: 454816}
  - {fileID: 464268}
  - {fileID: 406422}
  - {fileID: 421410}
  - {fileID: 415006}
  - {fileID: 430996}
  - {fileID: 496250}
  - {fileID: 464438}
  - {fileID: 480504}
  - {fileID: 437946}
  - {fileID: 463188}
  - {fileID: 439980}
  - {fileID: 413152}
  - {fileID: 429246}
  - {fileID: 438240}
  - {fileID: 478582}
  - {fileID: 458250}
  - {fileID: 473380}
  - {fileID: 451510}
  - {fileID: 469446}
  - {fileID: 426944}
  - {fileID: 464586}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 464292}
  m_AABB:
    m_Center: {x: 0.00019869208, y: -0.2157174, z: 0.055152953}
    m_Extent: {x: 0.9590074, y: 0.96235156, z: 0.23825568}
  m_DirtyAABB: 0
--- !u!1 &129744
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 478582}
  m_Layer: 9
  m_Name: RightUpLeg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &478582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129744}
  m_LocalRotation: {x: 0.00036030787, y: 0.018569753, z: 0.9998142, w: -0.0051595746}
  m_LocalPosition: {x: 0.109073006, y: -0.053034514, z: 0.019643249}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 473380}
  m_Father: {fileID: 464292}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130410
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495074}
  m_Layer: 9
  m_Name: LeftUpLeg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &495074
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130410}
  m_LocalRotation: {x: -0.00033125663, y: 0.014089781, z: 0.9998821, w: 0.006105338}
  m_LocalPosition: {x: -0.109073006, y: -0.053034514, z: 0.016008982}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 458250}
  m_Father: {fileID: 464292}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135120
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454816}
  m_Layer: 9
  m_Name: LeftShoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454816
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135120}
  m_LocalRotation: {x: 0.55348104, y: -0.43844208, z: 0.5597608, w: 0.43369934}
  m_LocalPosition: {x: -0.062927015, y: 0.12591468, z: -0.0007250764}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 464268}
  m_Father: {fileID: 434716}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &140276
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421410}
  m_Layer: 9
  m_Name: RightShoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421410
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140276}
  m_LocalRotation: {x: 0.5576636, y: 0.43515882, z: -0.55568206, w: 0.4368816}
  m_LocalPosition: {x: 0.062927015, y: 0.1259008, z: 0.00020944524}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 415006}
  m_Father: {fileID: 434716}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &140582
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458250}
  - component: {fileID: 11428412}
  m_Layer: 9
  m_Name: LeftLeg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458250
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140582}
  m_LocalRotation: {x: -0.058214575, y: -0.00040364897, z: 0.011595675, w: 0.99823666}
  m_LocalPosition: {x: 2.9566455e-10, y: 0.4735926, z: -1.3353559e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 451510}
  - {fileID: 405668}
  m_Father: {fileID: 495074}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11428412
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140582}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c0befb9e9384ab34d9dfc9d3cabf04b3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObjectName: LeftLowerLeg
  damage:
    damageValue: 0
    staminaBlockCost: 0
    staminaRecoveryDelay: 0
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  overrideDamageSender: {fileID: 0}
  hitBoxes:
  - {fileID: 11452300}
  damageModifier: 0
  canApplyDamage: 0
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onPassDamage:
    m_PersistentCalls:
      m_Calls: []
  onEnableDamage:
    m_PersistentCalls:
      m_Calls: []
  onDisableDamage:
    m_PersistentCalls:
      m_Calls: []
  meleeManager: {fileID: 0}
--- !u!1 &146544
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 433792}
  - component: {fileID: 6598914}
  - component: {fileID: 11402482}
  m_Layer: 2
  m_Name: hitBox
  m_TagString: Weapon
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &433792
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 146544}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.296}
  m_LocalScale: {x: 0.13207479, y: 0.06687443, z: 0.885845}
  m_Children: []
  m_Father: {fileID: 419778}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &6598914
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 146544}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &11402482
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 146544}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObject: {fileID: 0}
  damagePercentage: 100
  triggerType: -1
--- !u!1 &148806
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 439980}
  m_Layer: 9
  m_Name: LeftHandIndex3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &439980
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148806}
  m_LocalRotation: {x: 0.116371006, y: -0.006259956, z: -0.00526331, w: 0.99317217}
  m_LocalPosition: {x: 0.0012472769, y: 0.02916866, z: -0.00034675846}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 493660}
  m_Father: {fileID: 463188}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434716}
  m_Layer: 9
  m_Name: Spine2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &434716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149952}
  m_LocalRotation: {x: -0.000000009312198, y: 9.0580587e-13, z: 1.1837035e-11, w: 1}
  m_LocalPosition: {x: -0, y: 0.12735091, z: -1.793603e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 454816}
  - {fileID: 417738}
  - {fileID: 421410}
  m_Father: {fileID: 441590}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150662
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 405668}
  - component: {fileID: 11452300}
  - component: {fileID: 6578704}
  m_Layer: 2
  m_Name: hitBox
  m_TagString: Ignore Ragdoll
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &405668
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150662}
  m_LocalRotation: {x: 0.70554155, y: -0.047021545, z: -0.04702398, w: -0.7055416}
  m_LocalPosition: {x: 0.00000014136458, y: 0.31135365, z: -0.00000014901161}
  m_LocalScale: {x: 0.15, y: 0.15, z: 0.4447905}
  m_Children: []
  m_Father: {fileID: 458250}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11452300
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150662}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObject: {fileID: 0}
  damagePercentage: 100
  triggerType: 3
--- !u!65 &6578704
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150662}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &152152
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 422662}
  - component: {fileID: 9505882}
  - component: {fileID: 114661243185657166}
  - component: {fileID: 11489494}
  - component: {fileID: 5401804}
  - component: {fileID: 13608428}
  - component: {fileID: 19521526}
  - component: {fileID: 11429242}
  - component: {fileID: 11445164}
  m_Layer: 9
  m_Name: vEnemyAI_Mobile
  m_TagString: Enemy
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &422662
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
  m_LocalPosition: {x: -51.98, y: -1.1555156, z: 34.53}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 464292}
  - {fileID: 420176}
  - {fileID: 486818}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: -90.00001, z: 0}
--- !u!95 &9505882
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 66a74de1d4a081e49b0a790722fd06ab, type: 3}
  m_Controller: {fileID: 9100000, guid: 7db84b79b9d6e4a4e84f8449c4d5317f, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &114661243185657166
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  header: COMMENT
  comment: This is a Simple Melee AI that comes with the Melee Combat Package , check
    our AI Template in the asset store if you want advanced behaviors, Shooter AI,
    waypoint system, node editor and more...
  inEdit: 0
--- !u!114 &11489494
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7fce10a830503234d997fb0f9d1d94b5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 1
  selectedToolbar: 3
  _isDead: 0
  _currentHealth: 0
  isImmortal: 0
  fillHealthOnStart: 1
  maxHealth: 100
  healthRecovery: 0
  healthRecoveryDelay: 0
  currentHealthRecoveryDelay: 0
  checkHealthEvents: []
  _onStartReceiveDamage:
    m_PersistentCalls:
      m_Calls: []
  _onReceiveDamage:
    m_PersistentCalls:
      m_Calls: []
  _onDead:
    m_PersistentCalls:
      m_Calls: []
  onChangeHealth:
    m_PersistentCalls:
      m_Calls: []
  onResetHealth:
    m_PersistentCalls:
      m_Calls: []
  deathBy: 0
  removeComponentsAfterDie: 0
  debugActionListener: 0
  OnCrouch:
    m_PersistentCalls:
      m_Calls: []
  OnStandUp:
    m_PersistentCalls:
      m_Calls: []
  _onActiveRagdoll:
    m_PersistentCalls:
      m_Calls: []
  onDisableRagdoll:
    m_PersistentCalls:
      m_Calls: []
  onActionEnter:
    m_PersistentCalls:
      m_Calls: []
  onActionStay:
    m_PersistentCalls:
      m_Calls: []
  onActionExit:
    m_PersistentCalls:
      m_Calls: []
  groundLayer:
    serializedVersion: 2
    m_Bits: 1
  groundCheckDistance: 0.5
  autoCrouchLayer:
    serializedVersion: 2
    m_Bits: 1
  headDetect: 0.95
  patrolSpeed: 0.5
  wanderSpeed: 0.5
  chaseSpeed: 1
  strafeSpeed: 1
  strafeSideways: 1
  strafeBackward: 1
  strafeDistance: 3
  minStrafeSwape: 2
  maxStrafeSwape: 5
  strafeRotationSpeed: 5
  currentState: 2
  sphereSensor: {fileID: 11434254}
  tagsToDetect:
    tags:
    - Player
  layersToDetect:
    serializedVersion: 2
    m_Bits: 256
  obstaclesLayer:
    serializedVersion: 2
    m_Bits: 0
  sortTargetFromDistance: 0
  fieldOfView: 95
  maxDetectDistance: 5
  minDetectDistance: 2
  distanceToLostTarget: 5
  chaseStopDistance: 1
  drawAgentPath: 0
  displayGizmos: 0
  passiveToDamage: 0
  agressiveAtFirstSight: 1
  attackRotationSpeed: 0.5
  firstAttackDelay: 0
  minTimeToAttack: 4
  maxTimeToAttack: 6
  maxAttackCount: 3
  randomAttackCount: 1
  chanceToRoll: 0.1
  chanceToBlockInStrafe: 0.1
  chanceToBlockAttack: 0
  raiseShield: 4
  lowerShield: 2
  distanceToChangeWaypoint: 1
  patrollingStopDistance: 0.5
  patrolWithoutAreaStyle: 0
  pathArea: {fileID: 0}
  randomWaypoints: 0
  _capsuleCollider: {fileID: 0}
  healthSlider: {fileID: 0}
  meleeManager: {fileID: 0}
  lockMovement: 0
  currentTarget:
    transform: {fileID: 0}
    colliderTarget: {fileID: 0}
  canSeeTarget: 0
  actions: 0
  stateRoutineIteration: 0.15
  destinationRoutineIteration: 0.25
  findTargetIteration: 0.25
  smoothSpeed: 5
  onIdle:
    m_PersistentCalls:
      m_Calls: []
  onChase:
    m_PersistentCalls:
      m_Calls: []
  onPatrol:
    m_PersistentCalls:
      m_Calls: []
--- !u!54 &5401804
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  serializedVersion: 2
  m_Mass: 50
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 112
  m_CollisionDetection: 3
--- !u!136 &13608428
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.29
  m_Height: 1.95
  m_Direction: 1
  m_Center: {x: 0, y: 0.98, z: 0}
--- !u!195 &19521526
NavMeshAgent:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_AgentTypeID: 0
  m_Radius: 0.4
  m_Speed: 1
  m_Acceleration: 8
  avoidancePriority: 50
  m_AngularSpeed: 300
  m_StoppingDistance: 2
  m_AutoTraverseOffMeshLink: 1
  m_AutoBraking: 0
  m_AutoRepath: 1
  m_Height: 1.8
  m_BaseOffset: 0
  m_WalkableMask: 4294967295
  m_ObstacleAvoidanceType: 4
--- !u!114 &11429242
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9d3efef3ad62cd548b0f85eb11858ed1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  defaultDamageEffects: []
  customDamageEffects: []
--- !u!114 &11445164
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152152}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c11b181c688f7664aba8ba5b38942ac9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  Members:
  - transform: {fileID: 430996}
    bodyPart: LeftLowerArm
    attackObject: {fileID: 11496094}
    isHuman: 1
  - transform: {fileID: 496250}
    bodyPart: RightLowerArm
    attackObject: {fileID: 11413178}
    isHuman: 1
  - transform: {fileID: 458250}
    bodyPart: LeftLowerLeg
    attackObject: {fileID: 11428412}
    isHuman: 1
  - transform: {fileID: 473380}
    bodyPart: RightLowerLeg
    attackObject: {fileID: 11432088}
    isHuman: 1
  defaultDamage:
    damageValue: 10
    staminaBlockCost: 5
    staminaRecoveryDelay: 1
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  hitProperties:
    hitDamageTags:
    - Player
    - CompanionAI
    useRecoil: 1
    drawRecoilGizmos: 0
    recoilRange: 90
    hitRecoilLayer:
      serializedVersion: 2
      m_Bits: 1
  leftWeapon: {fileID: 0}
  rightWeapon: {fileID: 0}
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onEquipWeapon:
    m_PersistentCalls:
      m_Calls: []
  defaultAttackDistance: 1
  defaultStaminaCost: 20
  defaultStaminaRecoveryDelay: 1
  defaultDefenseRate: 50
  defaultDefenseRange: 90
--- !u!1 &155636
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430996}
  - component: {fileID: 11496094}
  m_Layer: 9
  m_Name: LeftForeArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &430996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155636}
  m_LocalRotation: {x: 0.039071813, y: -0.000032067044, z: -0.0008201188, w: 0.9992361}
  m_LocalPosition: {x: -2.6060099e-10, y: 0.28874466, z: 1.6679023e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 480504}
  - {fileID: 404480}
  m_Father: {fileID: 464268}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11496094
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155636}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c0befb9e9384ab34d9dfc9d3cabf04b3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObjectName: LeftLowerArm
  damage:
    damageValue: 0
    staminaBlockCost: 0
    staminaRecoveryDelay: 0
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  overrideDamageSender: {fileID: 0}
  hitBoxes:
  - {fileID: 11476530}
  damageModifier: 0
  canApplyDamage: 0
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onPassDamage:
    m_PersistentCalls:
      m_Calls: []
  onEnableDamage:
    m_PersistentCalls:
      m_Calls: []
  onDisableDamage:
    m_PersistentCalls:
      m_Calls: []
  meleeManager: {fileID: 0}
--- !u!1 &156004
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 452074}
  m_Layer: 9
  m_Name: Spine
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &452074
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156004}
  m_LocalRotation: {x: -0.0074174604, y: 0.000014733671, z: -0.0003990192, w: 0.9999724}
  m_LocalPosition: {x: -0, y: 0.0955027, z: -0.0014181613}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 441590}
  m_Father: {fileID: 464292}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156464
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464268}
  m_Layer: 9
  m_Name: LeftArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156464}
  m_LocalRotation: {x: -0.14250651, y: 0.0035210438, z: -0.024447946, w: 0.9894856}
  m_LocalPosition: {x: -4.5505016e-11, y: 0.1297673, z: 5.837165e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 430996}
  m_Father: {fileID: 454816}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &158904
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466582}
  - component: {fileID: 11465868}
  - component: {fileID: 11403710}
  - component: {fileID: 11460794}
  m_Layer: 2
  m_Name: SwordV_short
  m_TagString: Weapon
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158904}
  m_LocalRotation: {x: -0.49710056, y: -0.49037236, z: 0.50288624, w: 0.50944227}
  m_LocalPosition: {x: -0.0028, y: 0.087, z: 0.0433}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 419778}
  m_Father: {fileID: 464438}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11465868
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  header: COMMENT
  comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing
    RIGHT (red arrow)


    The character will hold this weapon based on the PIVOT
    of this object.'
  inEdit: 0
--- !u!114 &11403710
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObjectName: 
  damage:
    damageValue: 15
    staminaBlockCost: 20
    staminaRecoveryDelay: 1
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  overrideDamageSender: {fileID: 0}
  hitBoxes:
  - {fileID: 11402482}
  damageModifier: 0
  canApplyDamage: 0
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onPassDamage:
    m_PersistentCalls:
      m_Calls: []
  onEnableDamage:
    m_PersistentCalls:
      m_Calls: []
  onDisableDamage:
    m_PersistentCalls:
      m_Calls: []
  meleeManager: {fileID: 0}
  meleeType: 2
  useStrongAttack: 1
  distanceToAttack: 1
  attackID: 1
  movesetID: 1
  staminaCost: 20
  staminaRecoveryDelay: 1
  defenseRate: 85
  defenseRange: 60
  defenseID: 1
  recoilID: 1
  breakAttack: 0
  onDefense:
    m_PersistentCalls:
      m_Calls: []
--- !u!114 &11460794
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 3}
  hitSounds:
  - {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3}
  - {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3}
  - {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3}
  recoilSounds:
  - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
  - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
  - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
  recoilParticles:
  - {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 3}
  defSounds:
  - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
  - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
  - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
--- !u!1 &160380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464586}
  m_Layer: 9
  m_Name: RightToeBase
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464586
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160380}
  m_LocalRotation: {x: 0.2738645, y: -0.014909009, z: 0.0042458726, w: 0.9616434}
  m_LocalPosition: {x: 2.7858296e-10, y: 0.16267334, z: -7.660618e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 459770}
  m_Father: {fileID: 426944}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163970
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496250}
  - component: {fileID: 11413178}
  m_Layer: 9
  m_Name: RightForeArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &496250
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163970}
  m_LocalRotation: {x: 0.039033003, y: -0.0005530927, z: -0.00090611284, w: 0.99923736}
  m_LocalPosition: {x: 6.0039157e-10, y: 0.2887408, z: 3.2335493e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 464438}
  - {fileID: 482320}
  m_Father: {fileID: 415006}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11413178
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163970}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c0befb9e9384ab34d9dfc9d3cabf04b3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObjectName: RightLowerArm
  damage:
    damageValue: 0
    staminaBlockCost: 0
    staminaRecoveryDelay: 0
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  overrideDamageSender: {fileID: 0}
  hitBoxes:
  - {fileID: 11436784}
  damageModifier: 0
  canApplyDamage: 0
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onPassDamage:
    m_PersistentCalls:
      m_Calls: []
  onEnableDamage:
    m_PersistentCalls:
      m_Calls: []
  onDisableDamage:
    m_PersistentCalls:
      m_Calls: []
  meleeManager: {fileID: 0}
--- !u!1 &166964
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 473380}
  - component: {fileID: 11432088}
  m_Layer: 9
  m_Name: RightLeg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &473380
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166964}
  m_LocalRotation: {x: -0.0714344, y: 0.00031262974, z: -0.01156631, w: 0.99737823}
  m_LocalPosition: {x: 4.5586915e-10, y: 0.47350538, z: 7.605884e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 426944}
  - {fileID: 441188}
  m_Father: {fileID: 478582}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11432088
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166964}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c0befb9e9384ab34d9dfc9d3cabf04b3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObjectName: RightLowerLeg
  damage:
    damageValue: 0
    staminaBlockCost: 0
    staminaRecoveryDelay: 0
    ignoreDefense: 0
    activeRagdoll: 0
    senselessTime: 0
    sender: {fileID: 0}
    receiver: {fileID: 0}
    hitPosition: {x: 0, y: 0, z: 0}
    hitReaction: 1
    recoil_id: 0
    reaction_id: 0
    damageType: 
    force: {x: 0, y: 0, z: 0}
  overrideDamageSender: {fileID: 0}
  hitBoxes:
  - {fileID: 11483540}
  damageModifier: 0
  canApplyDamage: 0
  onDamageHit:
    m_PersistentCalls:
      m_Calls: []
  onRecoilHit:
    m_PersistentCalls:
      m_Calls: []
  onPassDamage:
    m_PersistentCalls:
      m_Calls: []
  onEnableDamage:
    m_PersistentCalls:
      m_Calls: []
  onDisableDamage:
    m_PersistentCalls:
      m_Calls: []
  meleeManager: {fileID: 0}
--- !u!1 &170978
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406422}
  m_Layer: 9
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &406422
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170978}
  m_LocalRotation: {x: 0, y: 0, z: 2.7593034e-28, w: 1}
  m_LocalPosition: {x: -0, y: 0.04212387, z: 0.017159529}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 414120}
  m_Father: {fileID: 417738}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171590
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414120}
  m_Layer: 9
  m_Name: HeadTop_End
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &414120
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171590}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: 0.2192195, z: 0.08930099}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 406422}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172674
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463188}
  m_Layer: 9
  m_Name: LeftHandIndex2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &463188
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172674}
  m_LocalRotation: {x: 0.0065425327, y: -0.00027744102, z: 0.00018688994, w: 0.99997854}
  m_LocalPosition: {x: -1.4600375e-11, y: 0.020354053, z: -1.01675536e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 439980}
  m_Father: {fileID: 437946}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175226
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 417738}
  m_Layer: 9
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &417738
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175226}
  m_LocalRotation: {x: 0.0074241078, y: 4.2567862e-19, z: 6.2914315e-18, w: 0.99997246}
  m_LocalPosition: {x: -0, y: 0.14326973, z: 1.3594112e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 406422}
  m_Father: {fileID: 434716}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175494
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438240}
  m_Layer: 9
  m_Name: RightHandIndex3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &438240
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175494}
  m_LocalRotation: {x: -0.013364742, y: 0.00061438815, z: -0.081318274, w: 0.9965984}
  m_LocalPosition: {x: 0.0016789997, y: 0.016475812, z: -0.00078247086}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 474868}
  m_Father: {fileID: 429246}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &176376
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474868}
  m_Layer: 9
  m_Name: RightHandIndex4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474868
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176376}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0025483456, y: 0.019486126, z: 0.0005655381}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 438240}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &181808
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482320}
  - component: {fileID: 11436784}
  - component: {fileID: 6560210}
  m_Layer: 2
  m_Name: hitBox
  m_TagString: Ignore Ragdoll
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &482320
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181808}
  m_LocalRotation: {x: -0.70705515, y: 0.008554456, z: 0.008556367, w: 0.7070549}
  m_LocalPosition: {x: -0.00000030148658, y: 0.20691681, z: -0.00000015832484}
  m_LocalScale: {x: 0.15000002, y: 0.14999999, z: 0.2955938}
  m_Children: []
  m_Father: {fileID: 496250}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11436784
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181808}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObject: {fileID: 0}
  damagePercentage: 100
  triggerType: -1
--- !u!65 &6560210
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181808}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &184940
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404480}
  - component: {fileID: 11476530}
  - component: {fileID: 6517424}
  m_Layer: 2
  m_Name: hitBox
  m_TagString: Ignore Ragdoll
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &404480
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184940}
  m_LocalRotation: {x: -0.70704347, y: -0.009474232, z: -0.009472729, w: 0.70704323}
  m_LocalPosition: {x: 0.0000001965064, y: 0.20702745, z: -0.00000008195639}
  m_LocalScale: {x: 0.15, y: 0.14999996, z: 0.29575336}
  m_Children: []
  m_Father: {fileID: 430996}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11476530
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184940}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  attackObject: {fileID: 0}
  damagePercentage: 100
  triggerType: 3
--- !u!65 &6517424
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184940}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &186072
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464292}
  m_Layer: 9
  m_Name: Hips
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464292
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186072}
  m_LocalRotation: {x: -0.0000066532157, y: -0.000011771227, z: 0.0003991176, w: 0.99999994}
  m_LocalPosition: {x: -0.000038921247, y: 1.0609932, z: -0.019340739}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 495074}
  - {fileID: 478582}
  - {fileID: 452074}
  m_Father: {fileID: 422662}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186244
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415006}
  m_Layer: 9
  m_Name: RightArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &415006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186244}
  m_LocalRotation: {x: -0.14271843, y: -0.002395716, z: 0.016612262, w: 0.98962104}
  m_LocalPosition: {x: -2.7400054e-11, y: 0.1297673, z: 5.84846e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 496250}
  m_Father: {fileID: 421410}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188522
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486818}
  - component: {fileID: 13590854}
  - component: {fileID: 11434254}
  m_Layer: 11
  m_Name: SphereSensor
  m_TagString: Weapon
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486818
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188522}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 422662}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &13590854
SphereCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188522}
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 5
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &11434254
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188522}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 43ce90429324b114c883f287bad02448, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  root: {fileID: 0}
  targetsInArea: []
--- !u!1 &193864
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 493660}
  m_Layer: 9
  m_Name: LeftHandIndex4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &493660
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193864}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0011486416, y: 0.027415276, z: -0.0072024134}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 439980}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196138
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429246}
  m_Layer: 9
  m_Name: RightHandIndex2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &429246
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196138}
  m_LocalRotation: {x: 0.022370938, y: -0.0023024194, z: -0.00047802264, w: 0.999747}
  m_LocalPosition: {x: -6.2249273e-12, y: 0.01147462, z: 9.289891e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 438240}
  m_Father: {fileID: 413152}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 469446}
  m_Layer: 9
  m_Name: LeftToeBase
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &469446
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196858}
  m_LocalRotation: {x: 0.28727502, y: 0.009067161, z: -0.0027195273, w: 0.9578014}
  m_LocalPosition: {x: 2.852234e-10, y: 0.15600127, z: 0.0000000015600697}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 418598}
  m_Father: {fileID: 451510}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199246
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426944}
  m_Layer: 9
  m_Name: RightFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &426944
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199246}
  m_LocalRotation: {x: 0.5249098, y: -0.023100918, z: 0.019929148, w: 0.8506109}
  m_LocalPosition: {x: 6.401322e-11, y: 0.44603264, z: 4.4789195e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 464586}
  m_Father: {fileID: 473380}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
