using UnityEngine; namespace Scanner { public class Demo3 : MonoBehaviour { string m_CameraMode = "Perspective"; Camera m_MainCamera; void Start() { m_MainCamera = Camera.main; } void OnGUI() { GUI.Label(new Rect(10, 30, 200, 30), "Camera mode: " + m_CameraMode); if (GUI.Button(new Rect(10, 50, 110, 25), "Perspective")) { m_MainCamera.orthographic = false; m_CameraMode = "Perspective"; } if (GUI.Button(new Rect(10, 80, 110, 25), "Orthographic")) { m_MainCamera.orthographic = true; m_MainCamera.orthographicSize = 12.5f; m_CameraMode = "Orthographic"; } } } }