using System.Collections; using System.Collections.Generic; using UnityEngine; public class vRemoveParent : MonoBehaviour { public bool removeOnStart = true; private void Start() { if (removeOnStart) { RemoveParent(); } } public void RemoveParentOfOtherTransform(Transform target) { target.SetParent(null); } public void RemoveParent() { transform.SetParent(null); } }