using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [AttributeUsage(AttributeTargets.Field,AllowMultiple = true,Inherited = true)] public class vToggleOptionAttribute : PropertyAttribute { public string label,falseValue, trueValue; public vToggleOptionAttribute(string label="",string falseValue = "No",string trueValue ="Yes") { this.label = label; this.falseValue = falseValue; this.trueValue = trueValue; } }