using UnityEngine;
using System.Collections;

public class ES2EditorWindowStyle : MonoBehaviour
{
	public GUIStyle hierarchyLabelStyle;
	public GUIStyle hierarchyLabelHighlightedStyle;
	public GUIStyle saveButtonStyle;
	public GUIStyle saveButtonSelectedStyle;

	public GUIStyle menuStyle;
	public GUIStyle menuMainButtonStyle;
	public GUIStyle menuSubButtonStyle;

	public GUIStyle inputLabelStyle;
	public GUIStyle textInputStyle;
	public GUIStyle textAreaStyle;
	public GUIStyle toggleInputStyle;

	public GUIStyle windowContentStyle;
	public GUIStyle sectionStyle;
	public GUIStyle indentStyle;
	public GUIStyle columnStyle;

	public GUIStyle titleStyle;
	public GUIStyle subHeadingStyle;

	public GUIStyle contentButtonStyle;
	public GUIStyle contentTextStyle;

	public Texture2D windowIcon;
	public Texture2D windowBackground;
	public Texture2D whiteBackground;
	public Texture2D lightGreyBackground;
	public Texture2D toggleSelectedBackground;
	public Texture2D subMenuBackground;

	public Font bebas;
	public Font robotoSlab;
}