%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &6491642947010487679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6491642947010487674} - component: {fileID: 6491642947010487677} - component: {fileID: 6491642947010487676} m_Layer: 0 m_Name: BoxVolume m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6491642947010487674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6491642947010487679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 5, y: 4, z: 5} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &6491642947010487677 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6491642947010487679} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &6491642947010487676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6491642947010487679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d8c26023d2cb9264aa65a4c7d6cd66bd, type: 3} m_Name: m_EditorClassIdentifier: collisionLayer: serializedVersion: 2 m_Bits: 256 tagMask: m_tags: - Player startVolumeState: 0 deactivateDelay: 0 draw: 1 drawWire: 1 drawColor: {r: 1, g: 1, b: 1, a: 0.4} drawWireColor: {r: 1, g: 1, b: 1, a: 1} _playerInColor: {r: 1, g: 0, b: 1, a: 0.4} playerInWireColor: {r: 1, g: 0, b: 1, a: 1}