// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.Math)] [Tooltip("Sets the value of an integer variable using a float value.")] public class SetIntFromFloat : FsmStateAction { [RequiredField] [UIHint(UIHint.Variable)] public FsmInt intVariable; public FsmFloat floatValue; public bool everyFrame; public override void Reset() { intVariable = null; floatValue = null; everyFrame = false; } public override void OnEnter() { intVariable.Value = (int)floatValue.Value; if (!everyFrame) Finish(); } public override void OnUpdate() { intVariable.Value = (int)floatValue.Value; } } }