%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-4827769787069083433 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 1 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shamar_Hair m_Shader: {fileID: 4800000, guid: 6ea049e9f2f0d4ec693322ebc817af04, type: 3} m_ValidKeywords: - _ENABLEVFACE - _MASKMAP - _NORMALMAP - _SECONDARYLOBE m_InvalidKeywords: - _ALPHATEST_ON - _STRANDDIR_TANGENT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 4481d1afc1bed794498630cf621d57eb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 289c999aae26e9c47ab1780a75f4f9af, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Dither: m_Texture: {fileID: 2800000, guid: 08928d53cac4f4b1daa5f79971fb0d9e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 4481d1afc1bed794498630cf621d57eb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SSSAOMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SkinLUT: m_Texture: {fileID: 2800000, guid: 3b145faea86314d09ab42116437731c1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 - _AmbientReflection: 0.37 - _ApplyNormal: 1 - _ApplyNormalDiffuse: 0 - _Bias: 3 - _Blend: 0 - _BumpScale: 0.97 - _Coverage: 1 - _Cull: 0 - _Culling: 0 - _Curvature: 0.5 - _Cutoff: 0.364 - _DstBlend: 0 - _EnableDistanceFade: 0 - _EnableMaskMap: 1 - _EnableVFACE: 1 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _Metallic: 0 - _OcclusionStrength: 1 - _QueueOffset: 0 - _ReadMask: 255 - _ReceiveShadows: 1 - _Rim: 0 - _RimFrequency: -9.6 - _RimMinPower: 0.95 - _RimPerPositionFrequency: 0.8 - _RimPower: 72.07 - _RimTransmissionIntensity: 8 - _SecondaryLobe: 1 - _SecondarySpecularExponent: 0.34 - _SecondarySpecularShift: -0.44 - _ShadowCull: 0 - _ShadowStrength: 1 - _Shadows: 0 - _Smoothness: 0.37 - _SmoothnessTextureChannel: 0 - _SpecularExponent: 0.45 - _SpecularHighlights: 1 - _SpecularShift: -0.52 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilFail: 0 - _StencilOp: 0 - _StencilRef: 0 - _StencilZFail: 0 - _StrandDir: 1 - _Surface: 0 - _TranslucencyPower: 6.29 - _TranslucencyStrength: 1 - _WorkflowMode: 1 - _WriteMask: 255 - _ZTest: 2 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.7830189, g: 0.7830189, b: 0.7830189, a: 1} - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _DistanceFade: {r: 2500, g: 0.001, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.18867922, g: 0.025958292, b: 0, a: 1} - _SecondaryColor: {r: 1, g: 1, b: 1, a: 1} - _SecondarySpecularTint: {r: 3.9999995, g: 3.204188, b: 2.3036647, a: 1} - _SpecColor: {r: 0.2264151, g: 0.2264151, b: 0.2264151, a: 1} - _SpecularTint: {r: 0.377225, g: 0.39603174, b: 0.46226418, a: 1} - _SubsurfaceColor: {r: 1, g: 0.39999998, b: 0.24999997, a: 1} m_BuildTextureStacks: []