%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: NewLayer 3 m_DiffuseTexture: {fileID: 2800000, guid: 05946087316f980438787e60da70ba6a, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: d2ae28e29e8e52f41b71b2910d183234, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 07bc8e6a0e848ee4c8e3e0bce91c3b35, type: 3} m_TileSize: {x: 2, y: 2} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 3.86 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 0.9056604, y: 0.9056604, z: 0.9056604, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0.37520778} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 0.9762527}