namespace Lean.Pool
{
/// If you implement this interface in a component on your pooled prefab, then the OnSpawn and OnDespawn methods will be automatically called when the associated LeanGameObjectPool.Notification = PoolableInterface.
public interface IPoolable
{
/// Called when this poolable object is spawned.
void OnSpawn();
/// Called when this poolable object is despawned.
void OnDespawn();
}
}