#if GAIA_PRESENT using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using System.IO; #if UNITY_EDITOR using UnityEditor; #endif namespace Gaia.GX.{{ ExtensionPublisher }} { /// /// Automatically exported GAIA extensions. This file contains support for Resources and Spawners. /// Methods exposed by Gaia as buttons must be prefixed with GX_. General format is GX_SectionName_ButtonName. /// Leaving section name out will place the button at the top level eg GX_ButtonName. /// public class {{ ExtensionPackage }} : MonoBehaviour { #region Generic informational methods /// /// Returns the publisher name if provided. /// This will override the publisher name in the namespace ie Gaia.GX.PublisherName /// /// Publisher name public static string GetPublisherName() { return "{{ ExtensionPublisherFull }}"; } /// /// Returns the package name if provided /// This will override the package name in the class name ie public class PackageName. /// /// Package name public static string GetPackageName() { return "{{ ExtensionPackageFull }}"; } #endregion